✉️ aurall.contact@gmail.com
👤 linkedin.com/in/olgaurrea
🎨 http://aurall.artstation.com
Simple use animation
Simple use animation
Early Explorations
Early Explorations
[ENG]
Concept design of cards and icons for the first competition organized by FECOD (Spanish Call of Duty Federation)
[ESP]
Diseño conceptual y de iconografía para la primera competición organizada por FECOD (Federación Española de Call of Duty)
[ENG]
Concept design of cards and icons for the first competition organized by FECOD (Spanish Call of Duty Federation)
[ESP]
Diseño conceptual y de iconografía para la primera competición organizada por FECOD (Federación Española de Call of Duty)
In this post you can see some designs implemented in the demo and a character that will be implemented in the future. Also note that several Polygon packs have been used for the 3D models
In this post you can see some designs implemented in the demo and a character that will be implemented in the future. Also note that several Polygon packs have been used for the 3D models
Profiles with artistic training were given the freedom to focus on the visuals but I decided to focus on the main mechanics, since my objective was to understand how it works
Profiles with artistic training were given the freedom to focus on the visuals but I decided to focus on the main mechanics, since my objective was to understand how it works
(The name "El Pajar" comes from the place the team uses to hang out, that was formerly a hayloft)
(The name "El Pajar" comes from the place the team uses to hang out, that was formerly a hayloft)
Always open to learn new things!
If you need some designs, don't hesitate to contact me!
✉️ aurall.contact@gmail.com
👤 linkedin.com/in/olgaurrea
🎨aurall.artstation.com
Always open to learn new things!
If you need some designs, don't hesitate to contact me!
✉️ aurall.contact@gmail.com
👤 linkedin.com/in/olgaurrea
🎨aurall.artstation.com