Oscar Clark (He/Him)
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athanateus.bsky.social
Oscar Clark (He/Him)
@athanateus.bsky.social
Chief of Curiosity (He/Him) On a podquest to learn everything about #gamedev you never dared to ask...

Host of #ActualPlay #Improv #Game @achdilemmashow
Getting your game in front of people!

In today's #LightningLesson we talk about networking including conferences and events

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 13, 2025 at 4:44 PM
Just arrived in Birmingham at the NEC

Looking forward to tomorrow #ToTheMoon

#GamingExpo

Countdown has started!
November 11, 2025 at 11:04 PM
Great retention means players stay, but ROAS tells you if they'll pay...

In today's #LightningLesson we talk about ROAS

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 11, 2025 at 4:31 PM
Legendary games aren't the ones that are flash in the pans!

In today's #LightningLesson we talk about 30 Day Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 7, 2025 at 4:31 PM
Data tells you what players did; but not how they felt!

In today's #LightningLesson we talk about Net Promoter Score

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 6, 2025 at 4:32 PM
I'm here in Kortrijk and have arrived at UNWRAP

Lots of buzz here from students to veterans

#Gamedev #Gamedesign #Events
November 5, 2025 at 12:36 PM
Another day another trip...

Today I'm off to UNWRAP in Belgium where I'll be talking about 'Playing with Balance' from my upcoming book (due Feb26)

#GameDev #GameDesign #GameConf
November 5, 2025 at 7:34 AM
Without retention, your game WILL FAIL!!

In this #LightingLesson we explore the 3rd KPI stage - D7 Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 4, 2025 at 4:32 PM
How can we pick out our best options for a game concept?

Today, we explore using thought experiments, paper prototyping and so called 'fake' trailers to make better games

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
October 31, 2025 at 4:03 PM
Heading into #PGConnects #Korea Summit exciting stuff!
October 31, 2025 at 1:09 AM