Oscar Clark (He/Him)
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athanateus.bsky.social
Oscar Clark (He/Him)
@athanateus.bsky.social
Chief of Curiosity (He/Him) On a podquest to learn everything about #gamedev you never dared to ask...

Host of #ActualPlay #Improv #Game @achdilemmashow
Getting your game in front of people!

In today's #LightningLesson we talk about networking including conferences and events

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 13, 2025 at 4:44 PM
We'd love to see you at our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios with focus on "Planning Your Next Update" including a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 13, 2025 at 8:30 AM
I always love catching up with Matt Spall

Here he is talking about the minimum you need to pitch a fundable games

#ToTheMoon
November 12, 2025 at 5:58 PM
Be sure not to miss our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios featuring discussion on "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 12, 2025 at 8:30 AM
Just arrived in Birmingham at the NEC

Looking forward to tomorrow #ToTheMoon

#GamingExpo

Countdown has started!
November 11, 2025 at 11:04 PM
Great retention means players stay, but ROAS tells you if they'll pay...

In today's #LightningLesson we talk about ROAS

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 11, 2025 at 4:31 PM
Join our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios talking about "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 11, 2025 at 8:31 AM
I'm hosting the business tracks #ToTheMoon

Birmingham NEC UK 12-13th
https://www.tothemoonexpo.io/

So many amazing #gamedev teams to talk to about every part of making a game and the state of play of the industry

It's nearly launch time!
November 10, 2025 at 4:50 PM
I'm hosting the business tracks #ToTheMoon

Birmingham NEC UK 12-13th
https://www.tothemoonexpo.io/

So many amazing #gamedev teams to talk to about every part of making a game and the state of play of the industry

It's nearly launch time!
November 10, 2025 at 4:31 PM
We'd love to see you at our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios with focus on "Planning Your Next Update" including a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 10, 2025 at 8:30 AM
Be sure not to miss our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios featuring discussion on "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 9, 2025 at 8:30 AM
Join our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios talking about "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 8, 2025 at 8:30 AM
Legendary games aren't the ones that are flash in the pans!

In today's #LightningLesson we talk about 30 Day Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 7, 2025 at 4:31 PM
We'd love to see you at our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios with focus on "Planning Your Next Update" including a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 7, 2025 at 8:31 AM
Data tells you what players did; but not how they felt!

In today's #LightningLesson we talk about Net Promoter Score

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 6, 2025 at 4:32 PM
Fascinating talk here at #UNWRAP by JC Lau @Twirlbound about "Production as Empathy"

Empathy isn't just being kind, it's active listening and giving space for your people who on contribute... But also having empathy for yourself
November 6, 2025 at 1:16 PM
Be sure not to miss our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios featuring discussion on "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 6, 2025 at 8:30 AM
I'm here in Kortrijk and have arrived at UNWRAP

Lots of buzz here from students to veterans

#Gamedev #Gamedesign #Events
November 5, 2025 at 12:36 PM
Loving hearing Joost van Dongen #GalaxyGrove talking about 'Speedrunning a studio'

Three big takeaways...

'Business is Not the enemy of Creativity'

'Make a great game' is not a strategy'

'Strategies Evolve'

#UNWRAP #Gamedev #Gamedesign
November 5, 2025 at 12:35 PM
Join our LiveOps Lounge roundtable with Sergei #Wargaming; Bernardo #Kabam; & Matthew #Avalanche Studios talking about "Planning Your Next Update" with a panel & open discussion

For games practitioners by games practitioners

NOV 18 17:00 GMT https://f.mtr.cool/krttughpuj
November 5, 2025 at 8:30 AM
Another day another trip...

Today I'm off to UNWRAP in Belgium where I'll be talking about 'Playing with Balance' from my upcoming book (due Feb26)

#GameDev #GameDesign #GameConf
November 5, 2025 at 7:34 AM
Without retention, your game WILL FAIL!!

In this #LightingLesson we explore the 3rd KPI stage - D7 Retention

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 4, 2025 at 4:32 PM
I'm heading over to #unwrapped in Belgium this Wednesday!
November 3, 2025 at 4:30 PM
How can we pick out our best options for a game concept?

Today, we explore using thought experiments, paper prototyping and so called 'fake' trailers to make better games

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
October 31, 2025 at 4:03 PM
Heading into #PGConnects #Korea Summit exciting stuff!
October 31, 2025 at 1:09 AM