The Ascent of Board Games
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ascentofboardgames.bsky.social
The Ascent of Board Games
@ascentofboardgames.bsky.social
A monthly podcast about the evolution and development of #boardgames, a/k/a an excuse for the five of us to ramble about stuff we like. ascentofboardgames.com
Very interesting - I didn't realize that. Was the Weyland corporation part of the CP lore, or just a WotC tip of the hat to the Alien universe?
September 3, 2025 at 4:15 PM
I'm a huge fan of what you do, and I'm sorry some people expect you to walk some nonexistent binary tightrope. You provide your opinions - which is, ultimately, what a reviewer needs to do - and clearly (and entertainingly) explain WHY certain games make you feel certain ways. Keep up the good work!
March 13, 2025 at 2:48 PM
Yes indeed!
January 7, 2025 at 10:37 PM
It can be pretty, but bear in mind that the OOB game isn't quite as gorgeous. The gears are still a great mechanism, though, in both senses of the word.
January 7, 2025 at 6:11 PM
Nope, had it done by a friend who's not on Bluesky. She does amazing work.
January 7, 2025 at 6:08 PM
Dunno about the full board, but games like Tzolk'in offer nice opportunities to paint parts of the board.
January 7, 2025 at 6:02 PM
I don't know if it needs *deluxe* components, but Luna Llena looks like it might be a good game if the components weren't tiny paper counters that move all over the place if the players do something inconvenient, like breathing.
January 3, 2025 at 4:29 PM
I love the dice mechanic in Macao/Amsterdam, where the number on each die you choose determines if you get, e.g., one resource in one turn or six resources in six turns. It's simple, elegant, and thematic, and I'd love to see it used and developed further.
December 30, 2024 at 1:09 AM
I feel you. I usually won't punch the cardboard ones if I have an upgraded set, but I have a hard time throwing them out unless box space is at a premium.
December 5, 2024 at 4:28 AM
Very nice!
December 1, 2024 at 10:20 PM