Arcsin Jesse
arcsinjesse.bsky.social
Arcsin Jesse
@arcsinjesse.bsky.social
Game developer for 5+ years, youtuber, specializing in Unreal and c++
https://youtube.com/@arcsinjesse
yeah @expedition33.bsky.social is amazing! very hard to put down, everything is executed so well 👏
April 27, 2025 at 5:20 PM
I may also have to make a monster hunter wilds video to justify the amount of time I know I'm going to be spending on it 😅
February 26, 2025 at 10:52 AM
finally have a new video coming out tmrw at 4pm PST, it really has been a while though damn 🤣
February 26, 2025 at 10:02 AM
nvm figured it out, a little complicated but overall the new unreal camera system is real nice
February 16, 2025 at 8:09 AM
so I'm trying to use the new Gameplay Camera System in Unreal, does anyone know how to get the location and forward vectors of the actual spawned camera? I feel like it should be simple but I haven't found any docs on it 😕 maybe I'll just read epic's c++ class itself
February 15, 2025 at 10:47 AM
And congrats to Astro Bot for winning GOTY as well btw
December 13, 2024 at 4:29 AM
Wow, Swen Vincke's speech at TGA tonight was really amazing, I'd recommend you check it out 👏
December 13, 2024 at 4:26 AM
Reposted by Arcsin Jesse
YO! Let's do this again ^_^ GameDev pack tym. The part 2 wasn't full (56/150 rn) so sharing this again!

Part 1: go.bsky.app/BA4PbSG

Part 2 :O go.bsky.app/3beEGft

Comment to get added, likes and reposts appreciated!! 🐱
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#indiegamedev #gamedev #godot #unity #solodev #indiegames #indiedev
December 11, 2024 at 4:55 PM
Reposted by Arcsin Jesse
2024 currently has more known games industry layoffs than 2023+2022 combined.

2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.

I can't emphasize enough how extreme these last few years have been.

So far.
December 4, 2024 at 12:58 AM
Reposted by Arcsin Jesse
That "indie" is where innovation happens generally isn't true anymore. We iterate to breakthroughs. At large, indie is more risk-averse & homogenous than it's been - publishers gatekeep, focus on graphics, and balloon budgets. Innovation comes from self-published games launching their practice game.
December 4, 2024 at 10:50 AM
Reposted by Arcsin Jesse
I cannot emphasize how much early playtests will benefit your project. Not six months in, six weeks in. Before your vertical slice. Even if you would dismiss the feedback, it'll still have forced you to develop your early features horizontally, & it'll force you to really think about communication.
October 20, 2024 at 4:52 PM
Reposted by Arcsin Jesse
I couldn't find "Unity devs" starter pack so decided to create one:
go.bsky.app/2Lq5Ziy

If you are developing on Unity, reply to be added. Only devs/studios, please, can't fit games due to limit of 150.

Repost would be appreciated for awareness.

#unity #madewithunity #gamedev #indiedev
October 20, 2024 at 7:58 AM
October 21, 2024 at 7:11 AM