ronynn
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amayorilabs.bsky.social
ronynn
@amayorilabs.bsky.social
FOSS Contributer, Android Programmer, with a passion for archaeology. Expect a feed filled with adorable felines and open-source app updates: github.com/ronynn
Happens to everyone 😔
March 28, 2025 at 12:50 PM
Bro have you looked into DeepSeek?
March 28, 2025 at 12:45 AM
setup, maybe I missed something simple, way way simple. The webview aspect is often frowned upon for this ease of use (and security vulnerabilities), it can't be that complicated .

And the answer was to allow access from file URLs in the android code. That was it.

Thanks for listening to my story.
March 2, 2025 at 2:49 PM
the most complex solution to this simple problem, run a webserver inside the app that fetches game data from a folder, the struggle continues, after 4 hours when I finally get to the point of getting the game working, I realize, wait a minute, I can't expect to ship a game with this much complicated
March 2, 2025 at 2:47 PM
the neko VM, which runs flixel projects for web was deprecated, which is the entire reason I started this, so at this point I'm thinking, maybe just set up a webview. But the webview isn't working! JavaScript is on, yet the game isn't running, stuck at the index.html. I instantly start thinking of
March 2, 2025 at 2:45 PM
Good start, but few hours in I start wondering, the entire setup is way too slow, how do people work with this? As much as I loved working on setting up the new project, my mind kept trying to nudging me that the entire point of this adventure is to make this old game accessible, just maintenance.
March 2, 2025 at 2:43 PM
Have you tried the open source alternative: Unciv?
February 12, 2025 at 11:49 AM
This is brilliant.
February 12, 2025 at 11:47 AM
That would have to be a bit too broad to be a standard. I am familiar with a few JavaScript ones good for game jam projects, but even for that as a dev I'd prefer to build up complexity one step at a time rather than use a standard.
February 12, 2025 at 11:27 AM
Honestly google form should be the easiest, using app script or the form api in an HTML is another way to go.
January 26, 2025 at 8:55 PM
wonder what ai prompt would get us, asking it to act like rust cohle
January 26, 2025 at 8:53 PM
but other players/characters might try to invade your farm so you try to set fences, then traps, then turn the entire place into a dungeon, and before you know it you become the dungeon keeper demon lord.
January 25, 2025 at 9:41 PM
no one mentioned papyrus yet?
January 25, 2025 at 9:32 PM
office tools of present day can do way way more. Even for then those were highly optimised and made to run specifically for dos. Present day ones need to support multiple os, so use cross platform stuff like Cairo, has python embedded, can literally run videos and whatnot, size gets huge thus
January 25, 2025 at 9:27 PM
Everyone: Nostalgic for the game
Me: Cool setup, CRT monitor and that keyboard, nice!
January 25, 2025 at 9:17 PM
Maybe dont connect to the internet with windows xp on the machine. (Anytime I see someones old computer my mind goes: which Linux distro would be the best for this ..)
January 25, 2025 at 9:14 PM
haha, that goes for most of the popular tool products made today, but something with a free license like libre office ... makes me feel bad about being too lazy to look into it see if I can optimise something using better libraries we have today.
January 25, 2025 at 9:01 PM
Also when you are making the art, music, Foley yourself, there's this pride element to the project that it comprises all of your artistic effort. Putting it all up and still have a marketable game, tough stuff.
January 25, 2025 at 8:58 PM
I need space, I have no control, I can't find an escape .... definitely time for a new keyboard.
January 25, 2025 at 5:49 PM
This is a question I have had for years, what separates .docx from .txt enough to need that kind of memory. Rich text editing itself shouldn't be that much demanding ... (of course this is coming from a naive perspective, no idea how something like libreoffice works).
January 25, 2025 at 5:46 PM
This is gonna be cool as a desktop wallpaper.
January 25, 2025 at 12:03 PM