AllTinker
alltinker.com
AllTinker
@alltinker.com
Tinkering with all the things!

Veteran software dev (mostly C/C++), long-time amateur artist & musician. I sometimes tinker with electronics and other things too. Working on free & indie game projects; one day perhaps full-time!
The passengers in the taxi combat game Quarantine (1994) have names in the data which aren't used/visible in-game. The one who pukes in your cab is called "Jean-Luc Pukard".
November 26, 2025 at 2:03 AM
Nothing fancy; loop counter just aborts at 0xFFFF. The launcher handles the detection so it's all disabled on startup if there's no sticks. Also handles the calibration; updates the hardcoded clamping/scaling/deadzoning immediates in the new routine. One way to achieve calibration persistence! =D
June 28, 2025 at 4:56 AM
I'm working on another patch for ScummVM which should fix some more issues (in many games, not just GK1). But I am also looking at making the offline patcher more generic - I need to implement the other codecs used in various .AUDs, but also other games I've looked at have different specific issues.
December 17, 2024 at 11:52 PM