Al. Lopez
@al2009man.bsky.social
Social Media channels: https://linktr.ee/al2009man
Tatsuki Fujimoto really delivered on this new Chainsaw Man villain.
October 31, 2025 at 10:07 PM
Tatsuki Fujimoto really delivered on this new Chainsaw Man villain.
but I can ask other of my gyro buddies over at Gyro Gaming discord to also verify for me.
October 28, 2025 at 11:58 PM
but I can ask other of my gyro buddies over at Gyro Gaming discord to also verify for me.
I can confirm that my DualSense controller works via USB only, same as DualShock 4.
The only weird oddity I'll give is Player LED shows Player 1 and Player 4, as if it's trying to form 👀 (eyes).
The only weird oddity I'll give is Player LED shows Player 1 and Player 4, as if it's trying to form 👀 (eyes).
October 28, 2025 at 11:57 PM
I can confirm that my DualSense controller works via USB only, same as DualShock 4.
The only weird oddity I'll give is Player LED shows Player 1 and Player 4, as if it's trying to form 👀 (eyes).
The only weird oddity I'll give is Player LED shows Player 1 and Player 4, as if it's trying to form 👀 (eyes).
i've seen honest mistakes like this happen before, and it's a major contributer on why i written a "Dummy's guide" for it.
medium.com/@AL2009man/s...
medium.com/@AL2009man/s...
Steam’s Controller Support Wizard and you! — A Guide about adding Gamepad info to your storepage
A dummy’s guide on how to tag Controller Support Informatino to your game’s Steam storepage!
medium.com
October 28, 2025 at 10:45 PM
i've seen honest mistakes like this happen before, and it's a major contributer on why i written a "Dummy's guide" for it.
medium.com/@AL2009man/s...
medium.com/@AL2009man/s...
sorry for being 4 months late, but you might wanna update the Controller Support listings to be more accurate.
right now, DualShock 4 and DualSense are only supported via USB but no Bluetooth...
but due to lack of DualSense being listed: Steam Input is just gonna prevent DS users to try out Gyro!
right now, DualShock 4 and DualSense are only supported via USB but no Bluetooth...
but due to lack of DualSense being listed: Steam Input is just gonna prevent DS users to try out Gyro!
October 28, 2025 at 10:45 PM
sorry for being 4 months late, but you might wanna update the Controller Support listings to be more accurate.
right now, DualShock 4 and DualSense are only supported via USB but no Bluetooth...
but due to lack of DualSense being listed: Steam Input is just gonna prevent DS users to try out Gyro!
right now, DualShock 4 and DualSense are only supported via USB but no Bluetooth...
but due to lack of DualSense being listed: Steam Input is just gonna prevent DS users to try out Gyro!
so, does that mean Gyro Aiming support is also coming to the rest of the platforms that can support it (PC via PlayStation controllers, PS4 and PS5)?
October 23, 2025 at 5:26 PM
so, does that mean Gyro Aiming support is also coming to the rest of the platforms that can support it (PC via PlayStation controllers, PS4 and PS5)?
we Aoi Hono/Blue Blazes now bois
October 16, 2025 at 12:17 PM
we Aoi Hono/Blue Blazes now bois
close enough.
Welcome back, Aoi Hono/Blue Blazes.
Welcome back, Aoi Hono/Blue Blazes.
October 16, 2025 at 12:09 PM
close enough.
Welcome back, Aoi Hono/Blue Blazes.
Welcome back, Aoi Hono/Blue Blazes.
Which...is the most likely route to that.
although, it might require a massive amount of spite.
although, it might require a massive amount of spite.
October 15, 2025 at 3:13 PM
Which...is the most likely route to that.
although, it might require a massive amount of spite.
although, it might require a massive amount of spite.
Does this mean we are finally gonna see lilith.pk3 on GZDo-- I mean UZDoom? 🤔
October 15, 2025 at 12:07 PM
Does this mean we are finally gonna see lilith.pk3 on GZDo-- I mean UZDoom? 🤔
Close enough.
Welcome back, LittleBigPlanet Karting.
Welcome back, LittleBigPlanet Karting.
October 13, 2025 at 4:37 PM
Close enough.
Welcome back, LittleBigPlanet Karting.
Welcome back, LittleBigPlanet Karting.
So, I hope this clarifies things up and hopefully: BF6's Gyro Aims gets more cooking time as it desperately :)
October 11, 2025 at 3:44 AM
So, I hope this clarifies things up and hopefully: BF6's Gyro Aims gets more cooking time as it desperately :)
While I still standby what I've said in the first two tweet: the third tweet is where an apology I ultimately felt warranted, so I hope the Console/Controller Lead dev read this thread and understand where I'm coming from.
October 11, 2025 at 3:44 AM
While I still standby what I've said in the first two tweet: the third tweet is where an apology I ultimately felt warranted, so I hope the Console/Controller Lead dev read this thread and understand where I'm coming from.
I believe it's objective feedback, but said feedback came out of love and betterment for gyro aim.
I do want to see Battlefield 6's current gyro aim implementation to get better, but as it stands: it's not in a good state, UI-wise.
I do want to see Battlefield 6's current gyro aim implementation to get better, but as it stands: it's not in a good state, UI-wise.
October 11, 2025 at 3:44 AM
I believe it's objective feedback, but said feedback came out of love and betterment for gyro aim.
I do want to see Battlefield 6's current gyro aim implementation to get better, but as it stands: it's not in a good state, UI-wise.
I do want to see Battlefield 6's current gyro aim implementation to get better, but as it stands: it's not in a good state, UI-wise.
This is why I came across as meanspirited in the first place, but I was meant to be blunt and respectful as possible: I believe the gyro UI stuff is in an unfinished state that really should've been put on hold for when Battlefield Studios can move onto the next patch phase, which they plan to do.
October 11, 2025 at 3:44 AM
This is why I came across as meanspirited in the first place, but I was meant to be blunt and respectful as possible: I believe the gyro UI stuff is in an unfinished state that really should've been put on hold for when Battlefield Studios can move onto the next patch phase, which they plan to do.
I've (with help from the funni Copilot thing) implemented Gyro Aiming on a source port to understand how this sort of stuff could've easily been solved in the UI-sense...in roughly 1–2 days (depending on UI Code).
a simple “Gyro On/Off” and “Flick Stick On/Off” toggle would've been sufficed.
a simple “Gyro On/Off” and “Flick Stick On/Off” toggle would've been sufficed.
October 11, 2025 at 3:44 AM
I've (with help from the funni Copilot thing) implemented Gyro Aiming on a source port to understand how this sort of stuff could've easily been solved in the UI-sense...in roughly 1–2 days (depending on UI Code).
a simple “Gyro On/Off” and “Flick Stick On/Off” toggle would've been sufficed.
a simple “Gyro On/Off” and “Flick Stick On/Off” toggle would've been sufficed.
in Battlefield 6's case: this is different, as I've shown the video itself. Additionally: rebinding it also loses joystick camera in the process, ya practically forced to use “Flick Look” if you want camera controls back.
This is really shouldn't been shipped in this state.
This is really shouldn't been shipped in this state.
October 11, 2025 at 3:44 AM
in Battlefield 6's case: this is different, as I've shown the video itself. Additionally: rebinding it also loses joystick camera in the process, ya practically forced to use “Flick Look” if you want camera controls back.
This is really shouldn't been shipped in this state.
This is really shouldn't been shipped in this state.
While the approach I've taken is very different, it did lead into two results:
The former removes mentions of gyro on Steam's storepage (but still mentioned on GOG, last I checked), while the latter gave the ability to turn off Aim Assist.
The former removes mentions of gyro on Steam's storepage (but still mentioned on GOG, last I checked), while the latter gave the ability to turn off Aim Assist.
October 11, 2025 at 3:44 AM
While the approach I've taken is very different, it did lead into two results:
The former removes mentions of gyro on Steam's storepage (but still mentioned on GOG, last I checked), while the latter gave the ability to turn off Aim Assist.
The former removes mentions of gyro on Steam's storepage (but still mentioned on GOG, last I checked), while the latter gave the ability to turn off Aim Assist.
The former is false advertisement on PC as the storefront directly mentions it, while the latter demonstrated a good case study on why you shouldn't put Aim Assist on Gyro Aim.
October 11, 2025 at 3:44 AM
The former is false advertisement on PC as the storefront directly mentions it, while the latter demonstrated a good case study on why you shouldn't put Aim Assist on Gyro Aim.
Whenever I see a game that promises that it has gyro aiming features, and it does not delivery on what is promised, or has a problematic feature: I will start calling it out, and I will tend to be harsh towards it.
The House of the Dead Remake and Deadzone Rouge are two case studies.
The House of the Dead Remake and Deadzone Rouge are two case studies.
October 11, 2025 at 3:44 AM
Whenever I see a game that promises that it has gyro aiming features, and it does not delivery on what is promised, or has a problematic feature: I will start calling it out, and I will tend to be harsh towards it.
The House of the Dead Remake and Deadzone Rouge are two case studies.
The House of the Dead Remake and Deadzone Rouge are two case studies.
Initially, I was dumbfounded on why I got blocked, so I asked a few in the gyro community.
After that: I gave it a bit of a thought…maybe there was a misunderstanding? And how that tweet might have been seen differently under a stressed period. So, I want to clear things up!
After that: I gave it a bit of a thought…maybe there was a misunderstanding? And how that tweet might have been seen differently under a stressed period. So, I want to clear things up!
October 11, 2025 at 3:44 AM
Initially, I was dumbfounded on why I got blocked, so I asked a few in the gyro community.
After that: I gave it a bit of a thought…maybe there was a misunderstanding? And how that tweet might have been seen differently under a stressed period. So, I want to clear things up!
After that: I gave it a bit of a thought…maybe there was a misunderstanding? And how that tweet might have been seen differently under a stressed period. So, I want to clear things up!