Sam Cho
ygility.bsky.social
Sam Cho
@ygility.bsky.social
Senior Core Engineer @ 2K Games - 31st Union.
Prev: Ubisoft, SIE
Engine/rendering programmer.
Reposted by Sam Cho
CRT simulator GPU shader coming December 24, 2024 on github & shadertoy!
Genesis of CRT-simulation replacements in future, when used CRT tubes are near-extinct.
Tomorrow's 240Hz, 480Hz & 1000Hz OLEDs can optionally faithfully simulate CRT electron beam for 60fps content.
December 23, 2024 at 11:53 PM
Reposted by Sam Cho
A quick way to get started experimenting with @shader-slang.bsky.social is through the rapid graphics development platform Gigi which lets you do GPU programming without c++. Just a node graph and shaders, and view the results in the viewer in real time with hot reloading.
github.com/electronicar...
GitHub - electronicarts/gigi: A framework for rapid prototyping and development of real-time rendering techniques.
A framework for rapid prototyping and development of real-time rendering techniques. - electronicarts/gigi
github.com
November 24, 2024 at 6:04 PM
Reposted by Sam Cho
November 15, 2024 at 7:21 PM
Reposted by Sam Cho
If we need to preserve anything from The Other Place it is this amazing meme originally posted by @mjp123.bsky.social
November 15, 2024 at 7:10 PM