www.myminifactory.com/object/3d-pr...
www.myminifactory.com/object/3d-pr...
(Reposting with alt text.)
(Reposting with alt text.)
Aloft is releasing in Steam Early Access tomorrow. Gather your friends or go in solo, and start your sky-venture in the clouds. 🌤️
Build a base, soar the skies, and explore the islands' secrets! 👀
Aloft is releasing in Steam Early Access tomorrow. Gather your friends or go in solo, and start your sky-venture in the clouds. 🌤️
Build a base, soar the skies, and explore the islands' secrets! 👀
Also, is it bad that I already thought of how to do the motorcycles one? :P
Also, is it bad that I already thought of how to do the motorcycles one? :P
A lot of y'all want high production value, instant gratification, and to be demanding and invasive, so
Let's chill
A lot of y'all want high production value, instant gratification, and to be demanding and invasive, so
Let's chill
Support them because you want THEM to succeed.
Support humans CREATING art.
Support humans following their passions at their own pace.
Support humans with no strings attached.
Support them because you want THEM to succeed.
Support humans CREATING art.
Support humans following their passions at their own pace.
Support humans with no strings attached.
It makes sense not to ask an artist to work for free.
If your budget is $0, what's the answer? Ask an artist to work for free? Use an LLM until your budget rises above $0? Avoid making that portion of your project entirely?
It makes sense not to ask an artist to work for free.
If your budget is $0, what's the answer? Ask an artist to work for free? Use an LLM until your budget rises above $0? Avoid making that portion of your project entirely?
Player: It is my job to make interesting and unwise decisions in keeping with the style of this game.
Describe your playing style in one sentence.
GM: I take your imagination as a challenge, bring it on.
Player: I will live in as much of the world as you make available.
Player: It is my job to make interesting and unwise decisions in keeping with the style of this game.
“OH MY GOD!” I wailed, “BEING A WRITER WHO DOESN’T WRITE EVER IS THE MOST ACCURATE ROLEPLAYING I HAVE EVER SEEN FROM ANYONE, IN ANY GAME!”
Obsessively trying to hammer square pegs (game settings) into round holes (popular systems that do not suit the setting at all)