Thomas Volden
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tvolden.bsky.social
Thomas Volden
@tvolden.bsky.social
PhD fellow at IT University of Copenhagen's Center for Digital Play and in the BrAIn lab. I study the experience of playful learning games and how to improve.
You try to understand the 6-7 brain rot, now roll for SAN.
November 7, 2025 at 9:40 AM
Got a notification that LEGO had put up a job posting for a software engineer job but by the time I clicked it they were no longer taking applications 😅
September 5, 2025 at 9:37 AM
I made a short presentation of CGOL (my master thesis) for the 25th anniversary of @itu.dk Games. Please like and share.
Introducing CGOL: Card Game Operational Language
YouTube video by TVolden
youtu.be
August 19, 2025 at 5:24 PM
Reposted by Thomas Volden
What have we learned after 25 years of games research and education at ITU? Associate Professors @hwirman.bsky.social and Pawel Grabarczyk share their thoughts 👇

Also, please come celebrate the anniversary with us on 26-27 August! 🥂🥳

#dkgame #spildebat #games #dkforsk
en.itu.dk/About-ITU/Pr...
25 Years of Games at ITU
This year, games research and education at the IT University of Copenhagen celebrates its 25th anniversary. The anniversary will be celebrated at ITU on 26 and 27 August, with talks and an exhibition ...
en.itu.dk
August 19, 2025 at 1:15 PM
Can confusion benefit the player experience? 🤔 Our new paper, "On the dynamics of affective states during play and the role of confusion," reveals confusion can signal learning, prevent boredom, and align with the flow experience. Paper link in comments!
July 8, 2025 at 2:09 PM
I have been reading up on the theory of predictive processing related to play and game motivation and enjoyment. This is the struggle my mind is going through.
June 25, 2025 at 6:42 AM
Playing around with robotic sewing machines (embroidery machine) at the local #CodingPirates club. This one took one and a half hour, and I'm pretty happy with the result.
April 24, 2025 at 6:08 PM
Reposted by Thomas Volden
"Incoming transmission!" 📡

Classic Command and Conquer games are now open source—ready for modding, preservation, and innovation!

Read more: ea.com/games/comman...
Dive into the code: github.com/electronicarts
February 28, 2025 at 11:34 PM
Reposted by Thomas Volden
We have a bunch of great talks from previous years' summer schools, and we're starting to put them online on YouTube. For more great talks, come to this year's summer school!
How to build #PCG for games and games for PGC?

Oskar Stålberg (@oskarstalberg.bsky.social) the dev behind
BadNorth and Townscaper shares insights on building systems with Procedural Content Generation.

Watch his 2023 talk: youtu.be/NpfoRAzfGDg

More about us: school.gameaibook.org
Oskar Stålberg: Landscapes of Hex and Square - Summer School on AI and Games 2023
YouTube video by Summer School on AI and Games TV
youtu.be
February 26, 2025 at 4:18 PM
I accidentally broke the toilet seat while dismantling it for cleaning #grownupproblems
February 23, 2025 at 10:21 AM
Reposted by Thomas Volden
A journal one may wish to reconsider before submitting to: Convergence: The International Journal of Research into New Media Technologies.

5 months for a desk reject. 🙃
February 17, 2025 at 3:49 PM
The new improved Outlook is unable to spell check your e-mails if you use mixed languages 😒. With all the advances in technology recently, I expected them to figure that one out by now. #outdated
February 3, 2025 at 9:16 AM
My daughter (7 years old) and I made a video on how to make traditional Danish holiday decorations called Kravlenisser: youtu.be/3oEf1MrfpgQ?...
How to make traditional Danish decorative cut-out christmas elves (kravlenisser)
YouTube video by TVolden
youtu.be
November 16, 2024 at 9:33 PM
Work in progress. I'm working on an adventure game for creative problem-solving with the intend to collect experience data.
November 15, 2024 at 3:09 PM