Trigrou
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trigrou.bsky.social
Trigrou
@trigrou.bsky.social
Co-founder & CTO @Sketchfab https://sketchfab.com/

SF6 Zangief player, handstand enthousiast and a beginner piano player. I still code a bit on the side with some tech like WebGPU.

https://trigrou.com
Reposted by Trigrou
Made a try on using it for OBB computation in shader, with diff with more classical PCA, works nicely
www.shadertoy.com/view/W3V3WK
Shadertoy
www.shadertoy.com
July 20, 2025 at 2:10 PM
Reposted by Trigrou
New article on my site: HyAB k-means for color quantization

In which I try to improve color clustering with a different distance function. It's a simple technique in the end but it's pretty hard to evaluate if it's an improvement or not!

30fps.net/pages/hyab-k...
github.com/pekkavaa/HyA...
July 9, 2025 at 5:56 PM
Reposted by Trigrou
TinyBVH has been updated to version 1.6.2 on the main branch. This is a maintenance release. Changes:
* JobSystem (from WickedEngine) now activated.
* (De)serialization versioning improved.
* Bug fixes.
The 'basic use' manual has also been updated for version 1.6.2.
Link:
github.com/jbikker/tiny...
GitHub - jbikker/tinybvh: Single-header dependency-free BVH construction and traversal library.
Single-header dependency-free BVH construction and traversal library. - jbikker/tinybvh
github.com
July 8, 2025 at 11:57 AM
Reposted by Trigrou
Our talk “Anvil Rendering Architecture” is up on YouTube, including Q&A!
youtu.be/CcYq18bkvyU?...
July 3, 2025 at 6:53 PM
Reposted by Trigrou
March 27, 2025 at 5:20 PM
Reposted by Trigrou
This is a fantastic write up (with lots of live demos) of a whole slew of anti-aliasing techniques!

blog.frost.kiwi/analytical-a...
AAA - Analytical Anti-Aliasing
How to fix jaggies the analytical way with some juicy secrets
blog.frost.kiwi
February 14, 2025 at 12:02 AM
Reposted by Trigrou
I've built a bot that creates and post a generated Zelda map using WaveFunctionCollapse. A new map every 2 hours! It's hosted on my HomeLab server.
Hyrule’s open skies are waiting for your imagination to soar!
December 22, 2024 at 11:33 AM
Reposted by Trigrou
This Saturday, 11 AM PST, we'll talk about Vulkan 1.4, what the new features are for and why they are exciting! (or not)

youtube.com/live/Ysx6y1D...
YouTube
Share your videos with friends, family, and the world
youtube.com
December 6, 2024 at 5:45 PM
Reposted by Trigrou
Hey all, I wrote some WebGPU code to test some race conditions in a shader. If you're willing to try, let me know what you see. Red/flicker means there's a race.
I'm especially curious about V3 which could theoretically race but I was never able to catch it.
frguthmann.github.io/webgpu_racy_...
Racy WebGPU tests
frguthmann.github.io
December 2, 2024 at 5:19 PM
Reposted by Trigrou
#Manifold v3.0 is out! This is a huge release - we have removed *all* required dependencies.

Our npm package is half the size and twice the speed. Our #SDF LevelSet is much faster and higher quality.
And so much more: github.com/elalish/mani...
November 18, 2024 at 6:58 PM
Reposted by Trigrou
The Mutable sample is also up on Fab now! Definitely explore it, I know the team would love feedback as well.

www.fab.com/listings/209...
Mutable Sample
This project showcases Mutable UE Plugin features.Mutable generates dynamic Skeletal Meshes, Materials and Textures at runtime. It is mostly used to create character customization systems but it can b...
www.fab.com
November 29, 2024 at 6:19 PM
I have this error in #webgpu when I reload multiple times my program in chrome canary. I need to quit and re run the browser. Any idea @gfxprogrammer
November 29, 2024 at 11:49 PM
I like https://lospec.com/palette-list to use predefined palette for debugging/viz, I used https://lospec.com/palette-list/resurrect-64 to debug quads #webgpu
November 29, 2024 at 11:48 PM
Is there a tool to debug webgpu in the browser like @SpectorJS
Any idea @sebavanjs ? 🙂
November 29, 2024 at 11:48 PM
Art Spotlight: It’s Never Too Late To Grow Into Yourself
sketchfab.com
November 29, 2024 at 11:48 PM
Check out Turtle Warrior - Animated Fantasy Creature by elileowe in #3D, #VR or #AR https://skfb.ly/o8Ktr via @sketchfab
Turtle Warrior - Animated Fantasy Creature
skfb.ly
November 29, 2024 at 11:48 PM
Hello twitter,
I used dat.gui in the past, is it still the way to go in javascript for debug UI or is there something new as easy to use ?
I know imgui but I need something in JS for this case :)
November 29, 2024 at 11:48 PM
Twinmotion Adds Sketchfab Integration
sketchfab.com
November 29, 2024 at 11:48 PM
November 29, 2024 at 11:48 PM
November 29, 2024 at 11:48 PM
The setup of a family group for youtube is just a nightmare if you have kids. It forces you to create email ... the UX and workflow is completely broken
November 29, 2024 at 11:48 PM
I tried to do a scan with @PolycamAI this morning. I am surprised about the result with object masking. It works very well.

https://skfb.ly/o7SFG
Flatwhite
skfb.ly
November 29, 2024 at 11:47 PM
November 29, 2024 at 11:47 PM