Also a volunteer Android Maintainer @godotengine.org
This release comes with fresh UI, better permission handling, improved touch scrolling and UI scaling. Landscape support for better usability on tablets.
Github Release: github.com/syntaxerror2...
#opensource #godot #android
This release brings:
- support for some new Ad types
- bug fixes
- updates the plugin to Godot 4.5.1
Release notes: github.com/godot-sdk-in...
This release brings:
- support for some new Ad types
- bug fixes
- updates the plugin to Godot 4.5.1
Release notes: github.com/godot-sdk-in...
www.youtube.com/watch?v=7ZwE...
www.youtube.com/watch?v=7ZwE...
Live editing in VR by manipulating objects in VR space. It's early days but has so much potential!
www.youtube.com/watch?v=S_Vl...
Live editing in VR by manipulating objects in VR space. It's early days but has so much potential!
www.youtube.com/watch?v=S_Vl...
🧵
🧵
This minor release brings:
- Update to Godot 4.5.1
- Bug fix
- New method added for subscription handling
Release notes: github.com/godot-sdk-in...
#godot #android
This minor release brings:
- Update to Godot 4.5.1
- Bug fix
- New method added for subscription handling
Release notes: github.com/godot-sdk-in...
#godot #android
This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine
This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine
The second development snapshot for #GodotEngine 4.6 arrives! Building the engine as a library, a dedicated ObjectDB profiler, and more detailed below:
godotengine.org/article/dev-...
The second development snapshot for #GodotEngine 4.6 arrives! Building the engine as a library, a dedicated ObjectDB profiler, and more detailed below:
godotengine.org/article/dev-...
- got a major free update on Steam!
- released on iOS and Android!
- is 30% off as part of a Steam Daily Deal!
i'm so proud, and exhausted. please buy & enjoy the game, repost this, leave a review, ∞ 🙏🏼
Our team has been hard at work hammering out 4.5.1 for newly reported regressions to ensure a smooth upgrade for everyone, with a release candidate ready for general testing
godotengine.org/article/rele...
As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see
…200 PRs is small, right?
godotengine.org/article/dev-...
As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see
…200 PRs is small, right?
godotengine.org/article/dev-...
You can grab it here: play.google.com/store/apps/d...
#godot #android #svg
You can grab it here: play.google.com/store/apps/d...
#godot #android #svg
This release upgrades the plugin to Billing Library 8.0.0
For more details, refer to the release notes: github.com/godot-sdk-in...
#godot #android
This release upgrades the plugin to Billing Library 8.0.0
For more details, refer to the release notes: github.com/godot-sdk-in...
#godot #android
You still have a few more days to submit! Don't miss out!
This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!
📅 Submissions close: October 1st
📅 Voting starts: October 6th
You still have a few more days to submit! Don't miss out!
This release comes with fresh UI, better permission handling, improved touch scrolling and UI scaling. Landscape support for better usability on tablets.
Github Release: github.com/syntaxerror2...
#opensource #godot #android
This release comes with fresh UI, better permission handling, improved touch scrolling and UI scaling. Landscape support for better usability on tablets.
Github Release: github.com/syntaxerror2...
#opensource #godot #android
The project is open-source:
github.com/KenneyNL/Sta...
The project is open-source:
github.com/KenneyNL/Sta...
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
#GodotEngine 4.5 beta 7, our final beta snapshot of this release cycle, has arrived!
godotengine.org/article/dev-...
#GodotEngine 4.5 beta 7, our final beta snapshot of this release cycle, has arrived!
godotengine.org/article/dev-...
If you saw my earlier post, you might be thinking "Wait VectorTouch? Wasn’t it GodSVG Mobile?"
Yes. It’s the same app, now with a new name, a new icon, plenty of UI/UX improvements.
Here’s the new logo, designed in VectorTouch itself.
#opensource #godot
If you saw my earlier post, you might be thinking "Wait VectorTouch? Wasn’t it GodSVG Mobile?"
Yes. It’s the same app, now with a new name, a new icon, plenty of UI/UX improvements.
Here’s the new logo, designed in VectorTouch itself.
#opensource #godot
… and it was fixed 3 hours later! non-dotnet Android builds will compile much faster in 4.5 because of it + you'll save disk space!
Godot contributors are heroes 🙏🏼 #godotengine
github.com/godotengine/...
… and it was fixed 3 hours later! non-dotnet Android builds will compile much faster in 4.5 because of it + you'll save disk space!
Godot contributors are heroes 🙏🏼 #godotengine
github.com/godotengine/...
www.youtube.com/watch?v=EQPQ...
www.youtube.com/watch?v=EQPQ...
Price: FREE, ready to use in your games
kenney.nl/assets/mobil...
Price: FREE, ready to use in your games
kenney.nl/assets/mobil...
#GodotEngine 4.5 beta 5 has arrived, and with it comes several new regression fixes. See our progress firsthand by testing the release 👇
godotengine.org/article/dev-...
#GodotEngine 4.5 beta 5 has arrived, and with it comes several new regression fixes. See our progress firsthand by testing the release 👇
godotengine.org/article/dev-...