SebyFlyFly
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sebyflyfly.bsky.social
SebyFlyFly
@sebyflyfly.bsky.social
https://youtube.com/@sebyflyfly
Solo Indie gamedev 🇫🇷🇬🇧
Working on a Noita-like Broforce-like

https://linktr.ee/sebyflyfly
It's out, let's gooo!!!!
🔺Release date trailer🔻

Triumvora is coming out in LESS THAN A WEEK (!!!) on 24th!

🏙️ quirky, experimental roguelite + survival + simulation
🦙 cute creatures, meanie creatures, 0 braincells creatures
🎵 thumpin' soundtrack

demo & ✨wishlist✨ button here: bit.ly/4gAZiW2

#gamedev #solodev #indiegame
September 24, 2025 at 4:31 PM
Messing around with the spell system

Spell: fireball + bounce=more speed!

What kinda spell modifiers would you wanna see in the game?

#gamedev | #indiedev | #pixelart | #deckbuilder (technically spellbuilder)
July 3, 2025 at 6:55 PM
Rock beats scissors
Paper beats rock
Scissors beats paper
Fireball beats Fireball

#indiegames #indiedev #gamedev
June 20, 2025 at 11:25 AM
I'm experimenting with soft lighting for the fire sim!

Does the lighting seem delayed by much?

#indiedev #indiegame #gamedev #godot
June 13, 2025 at 5:22 PM
I just realised bluesky has been PNG-ifying my GIFs - at least on my end.
This is the "Fire Smash" spell from the last post - are you able to see this mp4 video and the GIF from the last post I made?

#indiedev #gamedev
June 8, 2025 at 6:02 PM
Testing out a spell synthesis system!
Current setup is: gravity + fire + explode on brick
I call this spell - FIRE SMASH!

#gamedev #indiedev #spells
June 8, 2025 at 10:29 AM
It ain't fire if it doesn't flow wildly!
#indiedev #gamedev #solodev #proceduralgen
June 4, 2025 at 5:38 PM
Messing around with quantisation post-processing
You can create dithering effects by shifting colours to a color palette based on brightness instead of raw distance!
#GameDev #pixelart
May 20, 2025 at 12:10 PM
Is Twitter(X) broken?
I've been trying to crosspost to it but everything keeps failing to send.
Apparently I have to comment more on other people's posts, don't wanna overdo it though since it feels forced..
ಠ⁠_⁠ಠ
May 11, 2025 at 1:18 PM
Testing out FMOD Studio with some fire SFX
(turn audio on!)
#indiedev #gamedev #sfx
May 11, 2025 at 12:30 PM
May 10, 2025 at 12:11 PM
Rapid-fire casting for close-range, concentrated spells for long-range
#gamedev #indie #pixelart #procedural
May 6, 2025 at 1:09 PM
I swapped the platform script with Brian's Brain (⁠•⁠ ⁠▽⁠ ⁠•⁠;⁠)
#gamedev #indiedev #cellularautomata #noita
February 6, 2025 at 3:05 PM
Intro devlog on recreating Noita-like physics is up!
Next up is GUNS and particles 🎆

#gamedev #noita #pixelart #procedural
Creating a Dynamic game world: the Simple and Clean way | Devlog 1
YouTube video by SebyFlyFly
youtu.be
November 12, 2024 at 11:54 PM
Using Cellular Automata to make a fire pp
game dev is fun
#gamedev #pixelart
November 12, 2024 at 11:26 PM