RubberCrowy
rubbercrowy.bsky.social
RubberCrowy
@rubbercrowy.bsky.social
@tobyfox.undertale.com, I have a request;

Could you add Mad Mew Mew to Undertale's Steam release? Not a boss fight - just a quick interaction. I want to see her... I just want at most a week of work done to add her...

The game doesn't feel complete without her.
a picture of a girl with the words mad mew mew written on the bottom
ALT: a picture of a girl with the words mad mew mew written on the bottom
media.tenor.com
November 11, 2025 at 9:39 PM
@tobyfox.undertale.com, I just encountered a very strange glitch in Deltarune (Demo) chapter 1. I was fighting Susie and Lancer, and I got Susie's health to 0. Then, I tried to spare Lancer (while planning to give Susie a Heart Donut after). ... [Continued on next post.]
July 21, 2025 at 6:48 PM
@kanokarob.bsky.social, I watched your video about Frostpale, and I want to give some feedback on the pack! I'll be using a thread to provide all my feedback, so look through it if you want it all!

I thought about things (fairly) carefully, so I'd like it if you at least had a look!
March 15, 2025 at 6:47 PM
Me using @jannisx11.bsky.social's modelling program to get Minecraft Dungeon's Corrupted Beacon modelled with a proper Minecraft texture format.
Thirsty
January 30, 2025 at 11:15 PM
You know what, @jannisx11.bsky.social? I hate using Blockbench for this. I mean, I swear! Stop making my per face UV mapping be of grid by 0.1 pixels!
The textures, as rendered by box UV, were upside down!
@jannisx11.bsky.social, why did changing to per-face UV change the appearance of the model I made using the original texture taken from MC Dungeons?
January 30, 2025 at 11:07 PM
The textures, as rendered by box UV, were upside down!
@jannisx11.bsky.social, why did changing to per-face UV change the appearance of the model I made using the original texture taken from MC Dungeons?
@jannisx11.bsky.social, you know, I had an instance where Blockbench did see this texture as 16x. However, it also saw it as an animated texture, which is not what it is!!! It's a cube with cubes in it! Static cubes! These cubes don't change!! So stop uihgrdfsing changing them!!!!!
January 30, 2025 at 11:04 PM
@jannisx11.bsky.social, why did changing to per-face UV change the appearance of the model I made using the original texture taken from MC Dungeons?
@jannisx11.bsky.social, you know, I had an instance where Blockbench did see this texture as 16x. However, it also saw it as an animated texture, which is not what it is!!! It's a cube with cubes in it! Static cubes! These cubes don't change!! So stop uihgrdfsing changing them!!!!!
@jannisx11.bsky.social, why did I think modelling the Corrupted Beacon from MC Dungeons in Blockbench would be easy? Oh, yeah, I remember! It's because it's a cube with a cube and part of another cube within it! But noooo, Blockbench gotta say "Nuh-uh, that wont work, it's 80x." AAAAAAAAAAAAAAAAAAAA
January 30, 2025 at 11:03 PM
@jannisx11.bsky.social, you know, I had an instance where Blockbench did see this texture as 16x. However, it also saw it as an animated texture, which is not what it is!!! It's a cube with cubes in it! Static cubes! These cubes don't change!! So stop uihgrdfsing changing them!!!!!
@jannisx11.bsky.social, why did I think modelling the Corrupted Beacon from MC Dungeons in Blockbench would be easy? Oh, yeah, I remember! It's because it's a cube with a cube and part of another cube within it! But noooo, Blockbench gotta say "Nuh-uh, that wont work, it's 80x." AAAAAAAAAAAAAAAAAAAA
You know that thing some textures do in Minecraft, where the file is more than 16x16 or even 64x64? Something done with the boat and bed textures? Yeah, I'm trying to do that with something that's a cube with multiple parts to it, and I'm struggling.
January 30, 2025 at 10:59 PM
@jannisx11.bsky.social, why did I think modelling the Corrupted Beacon from MC Dungeons in Blockbench would be easy? Oh, yeah, I remember! It's because it's a cube with a cube and part of another cube within it! But noooo, Blockbench gotta say "Nuh-uh, that wont work, it's 80x." AAAAAAAAAAAAAAAAAAAA
You know that thing some textures do in Minecraft, where the file is more than 16x16 or even 64x64? Something done with the boat and bed textures? Yeah, I'm trying to do that with something that's a cube with multiple parts to it, and I'm struggling.
@jannisx11.bsky.social
Good, you're on here, too. That means I can yell at you somewhere I'm actually comfortable.
I JUST WANT A GOSH DARN 16X RENDER, NOT A 20X ONE!!!!

Sincerely, a very frustrated crow. Peck you.
January 30, 2025 at 10:55 PM
You know that thing some textures do in Minecraft, where the file is more than 16x16 or even 64x64? Something done with the boat and bed textures? Yeah, I'm trying to do that with something that's a cube with multiple parts to it, and I'm struggling.
@jannisx11.bsky.social
Good, you're on here, too. That means I can yell at you somewhere I'm actually comfortable.
I JUST WANT A GOSH DARN 16X RENDER, NOT A 20X ONE!!!!

Sincerely, a very frustrated crow. Peck you.
January 30, 2025 at 10:49 PM
@jannisx11.bsky.social
Good, you're on here, too. That means I can yell at you somewhere I'm actually comfortable.
I JUST WANT A GOSH DARN 16X RENDER, NOT A 20X ONE!!!!

Sincerely, a very frustrated crow. Peck you.
January 30, 2025 at 10:45 PM
@ciblesgd.tv, I think you could do with some time being in the house-like carpet. The one Toby featured in a song.

Also, being on the asexual spectrum is based. Keep it up. Not this, though. Don't keep that up.
It's really funny that people don't know I'm demisexual and they legit think I get turned on by a toriel oven mitt.
handjob with the toriel oven mitt
December 21, 2024 at 11:12 PM
Reposted by RubberCrowy
November 3, 2024 at 12:19 AM
Reposted by RubberCrowy
October 26, 2024 at 8:57 PM
@whimsynymph.bsky.social, I wanted to ask you about something. (Wasn't easy, though. Where else can non-friends ask you anything! /lh)
I saw that your Minecraft let's-play isn't public anymore. What happened to it? I went to check in, and it wasn't there...
October 28, 2024 at 7:47 PM