With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
store.steampowered.com/app/1712700/...
store.steampowered.com/app/1712700/...
#gamedev #godot #pixelart #indiegame
profour.itch.io/dorfs
#gamedev #godot #pixelart #indiegame
profour.itch.io/dorfs
Theme Slaughter for Ludum Dare 57 should go live shortly, followed by all the other things I've neglected. #LDJam
Theme Slaughter for Ludum Dare 57 should go live shortly, followed by all the other things I've neglected. #LDJam
#gamedev
profour.itch.io/sea-sweeper
#gamedev
profour.itch.io/sea-sweeper
youtu.be/eQrWnJuYFjI?...
youtu.be/eQrWnJuYFjI?...
profour.itch.io/eggcellency
#godot #gamedev #blender
profour.itch.io/eggcellency
#godot #gamedev #blender
#godot #blender #hd2d #pixelart #llm
profour.itch.io/the-black-box
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
profour.itch.io/no-spring-ch...
#gamejam #gamedev #blender #pixelart #harvestmoon
profour.itch.io/no-spring-ch...
#gamejam #gamedev #blender #pixelart #harvestmoon
#gamejam #indie #pixelart #godot #godotengine
#gamejam #indie #pixelart #godot #godotengine