https://oyandow.com
Code: @bits-and-pixels.bsky.social
Art: @artzyabz.bsky.social
Audio: @pumpkinpieandhuman.bsky.social
Convince a ghost they died, discover how, and set them free.
NPC dialog is driven by an AI chatbot.
This game was mad for a Player2 Game Jam!
oy-and-ow-games.itch.io/you-died-act...
Convince a ghost they died, discover how, and set them free.
NPC dialog is driven by an AI chatbot.
This game was mad for a Player2 Game Jam!
oy-and-ow-games.itch.io/you-died-act...
Making "Your Dead, Actually" - a game where you must solve puzzles, gather evidence, and convince a Player2 GPT NPC that they died so they can pass on.
Making "Your Dead, Actually" - a game where you must solve puzzles, gather evidence, and convince a Player2 GPT NPC that they died so they can pass on.
Got a new creature animated for our #indiegame, #Amurial: The Shadowed Worth!
We're thinking of calling it Haberat! What do you think? Is it friendly? Tasty?
#gamedev #gameanimation #gameart
Got a new creature animated for our #indiegame, #Amurial: The Shadowed Worth!
We're thinking of calling it Haberat! What do you think? Is it friendly? Tasty?
#gamedev #gameanimation #gameart
Maybe having too much fun!
What's the funniest thing you have done in Spine?
Maybe having too much fun!
What's the funniest thing you have done in Spine?
What do you think? What's the Verdict? Good/Bad/Meh?
Let us know what you think!
What do you think? What's the Verdict? Good/Bad/Meh?
Let us know what you think!
We finished up our first enemy's #gameart and #gameanimation. Imported and set up a basic controller.
Still needs some polish, but we are really happy with how it came out. What do ya think?
We finished up our first enemy's #gameart and #gameanimation. Imported and set up a basic controller.
Still needs some polish, but we are really happy with how it came out. What do ya think?
Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth.
This 3/4 view will replace our existing 4-direction place holder.
What do you think? How can we make it even better?
Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth.
This 3/4 view will replace our existing 4-direction place holder.
What do you think? How can we make it even better?
Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth.
This 3/4 view will replace our existing 4-direction place holder.
What do you think? How can we make it even better?
Excited to share a new player avatar for our #indiegame, #Amurial: The Shadowed Worth.
This 3/4 view will replace our existing 4-direction place holder.
What do you think? How can we make it even better?
Today we're excited to share progress on our #indiegame, #Amurial: The Shadowed Worth.
We have the N.W Facing #gameart completed. It's ready for #spine2d animation!
Today we're excited to share progress on our #indiegame, #Amurial: The Shadowed Worth.
We have the N.W Facing #gameart completed. It's ready for #spine2d animation!
Next up, more #spine2d animation for the 3/4 north facing enemy 1. Can't wait to finish up our first enemy!
#gamedev #nintendoswitch
Next up, more #spine2d animation for the 3/4 north facing enemy 1. Can't wait to finish up our first enemy!
#gamedev #nintendoswitch
Knocked out this #gameanimation using #spine2d! Next we'll animate a death animation and work on the 3/4 North Facing views and animations.
Knocked out this #gameanimation using #spine2d! Next we'll animate a death animation and work on the 3/4 North Facing views and animations.
Just knocked out some #spine2d #gameanimation for our first enemy character.
This enemy is for our #indiegame #Amurial: The Shadowed Worth.
We experimented this week with frame by frame animation vs Spine animation. Thinking Spine won!
Just knocked out some #spine2d #gameanimation for our first enemy character.
This enemy is for our #indiegame #Amurial: The Shadowed Worth.
We experimented this week with frame by frame animation vs Spine animation. Thinking Spine won!
We got an enemy battle prototype complete. Player can die and respawn. the animations are temporary.
Probably going to switch to 3/4 view for player and enemies/NPCs. This saves some #animation effort!
We got an enemy battle prototype complete. Player can die and respawn. the animations are temporary.
Probably going to switch to 3/4 view for player and enemies/NPCs. This saves some #animation effort!
For our #indiegame #Amurial: The Shadowed Worth.
Time to import into Spine!
For our #indiegame #Amurial: The Shadowed Worth.
Time to import into Spine!
Started prototyping enemy combat! Still need animation, but got a state machine set up and ready to go!
Wonder what this would look like on a Switch 2.
#indiedev #gamedevlog
Started prototyping enemy combat! Still need animation, but got a state machine set up and ready to go!
Wonder what this would look like on a Switch 2.
#indiedev #gamedevlog
These are for our #indiegame #Amurial: The Shadowed Worth.
Planning on releasing on Switch 2 in the future, along with PC, PlayStation, XBox, and maybe even mobile!
#gameart #art #gameconcept #conceptart #amurial #drawwithme #survivalrpg #indiedev
These are for our #indiegame #Amurial: The Shadowed Worth.
Planning on releasing on Switch 2 in the future, along with PC, PlayStation, XBox, and maybe even mobile!
#gameart #art #gameconcept #conceptart #amurial #drawwithme #survivalrpg #indiedev
We are starting Enemies for our #indiegame #Amurial: The Shadowed Worth.
Which Enemy would you like to see us work on first❓
Drop a comment and let us know!
#gameart #indiedev #conceptart
We are starting Enemies for our #indiegame #Amurial: The Shadowed Worth.
Which Enemy would you like to see us work on first❓
Drop a comment and let us know!
#gameart #indiedev #conceptart
It was fun trying to find that tiny art-stylus.
They need some kind of tracker on those things!
#indiedev #gamedevlog #art #gameart #nintendo
It was fun trying to find that tiny art-stylus.
They need some kind of tracker on those things!
#indiedev #gamedevlog #art #gameart #nintendo
Hope you are all having a fantastic weekend!
Here is some new #gameart for our #indiegame, #Amurial: The Shadowed Worth.
Do our new couches look comfy?
Hope you are all having a fantastic weekend!
Here is some new #gameart for our #indiegame, #Amurial: The Shadowed Worth.
Do our new couches look comfy?