Nadeem Wali
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nadzw.bsky.social
Nadeem Wali
@nadzw.bsky.social
I love making shaders. Vector math go brrrrr

Currently working on street racing game 🫡

✨ Technical Designer ✨ | UE5 Game Dev | First Class Honours Game design Graduate
Redid the art style for the game. Have gone for a comicy shader. It's all coming together

#UE5 #Racing #NightShift
December 4, 2025 at 3:25 PM
I made a couple of changes both design wise and programming wise. To start off I cleaned up a BUNCH of the code and made the project a lot nicer to work in. Also changed up the original game idea and decided to stick with the Street Racing Roguelite idea I had previously prototyped.

#UE5 #Racing
November 25, 2025 at 1:10 PM
Been a while since ive worked on this project.
Have gone through, refactored a bunch of the blueprints and cpp code and upgraded the project to UE5.6.

The backend for customisable vehicles is all already done and just needs a menu to be implemented for it to work

#UE5 #Racing #Cars
August 27, 2025 at 7:04 PM
Reposted by Nadeem Wali
Heads up ⚠️⚠️⚠️
New stylish video just dropped 🐗🐗🐗
#indiegames #gamedev #ue5
April 10, 2025 at 6:27 PM
Reposted by Nadeem Wali
Probably one of the coolest things I've learnt in UE5 is Lighting Scenarios! Even cooler that I can toggle this in real time! #gamedev #indiedev #UE5
March 24, 2025 at 3:34 PM
Haven't posted an update in a while. Here is what I've been working on, vehicle customisation. The majority of the backend is done. Adding new vehicles, aeros and decals is as simple as creating a new data asset and populating it.

#UE5 #GameDev #Racing
March 26, 2025 at 12:14 PM
Reposted by Nadeem Wali
Solo Game Developers - unite!

Here's a Starter Pack (a list of accounts to follow) who have made or are making games all by themselves.

Drop a reply (or DM) if you want to be added:

go.bsky.app/4t6qPLW
January 21, 2025 at 5:08 PM
Haven't posted an update in a while. Currently working on traffic and road system

#UE5 #GameDev #StreetRacing
January 15, 2025 at 3:18 PM
16:10 > 16:9
December 29, 2024 at 2:12 PM
Assassin's creed getting achievements on steam is the start of Ubisoft's comeback
December 14, 2024 at 3:51 AM
Reposted by Nadeem Wali
It's here!

In this first entry into a new series I'm dubbing #disassemblyinthedark, we do a blind & unstructured exploration of Splinter Cell, from examining and tweaking game code, to exporting and remodeling assets.

Let me know what you think!

#reverseengineering #gamedev

youtu.be/1TeDlUv70ew
Reverse Engineering/Bashing Splinter Cell to see What Falls Out | DitD Episode 1
YouTube video by jeFF0Falltrades
youtu.be
December 8, 2024 at 12:46 PM
Reposted by Nadeem Wali
Rare massive W from EA.

They had a handshake "we won't sue you probably" agreement for a few years but this is huge W for accessibility for every game dev.

Includes the IRIS plug-in for UE5.

www.engadget.com/gaming/ea-ju...
EA just made a whole bunch of accessibility patents open-source
EA has made 23 accessibility patents available to other developers, by making them open-source. These patents include technologies for photosensitivity and speech recognition.
www.engadget.com
December 5, 2024 at 7:47 PM
Reposted by Nadeem Wali
#UE5 #PCG #PCGEX procedural city update for #screenshotsaturday - a lot of things solved, but hardly any of them visible. This turns out to be one of those things where getting 90% of the way there is easy, and then you find you have another 90% to do. And the last 10 percent takes even longer
December 1, 2024 at 12:46 AM
Love when i dont open a project for a few days then come back to things just not working like how i left it...

Theres not even any errors, its just refusing to play the camera animations now 😭
November 27, 2024 at 8:17 PM
Reposted by Nadeem Wali
Showcasing the light and sound meters - they are key to knowing how easily enemies can spot you!

Wishlist Project KVASIR: store.steampowered.com/app/3285390/...
#wishlistwednesday
November 27, 2024 at 1:35 PM
Reposted by Nadeem Wali
Calling all Junior Game Devs!

We have made the FIRST & ONLY junior specific Starter Pack for game devs.

Follow and comment below to get added!

go.bsky.app/PfJFrF6

#gamedev
#indiedev
#junior
#promosky
November 24, 2024 at 12:11 AM
Reposted by Nadeem Wali
You know what I hear a lot about in this industry? Imposter syndrome.

I made the 8th best-selling game of all time. By all rights, I should feel like an authority. I don’t. I have it too.

Here’s my advice to devs out there: Ignore it. You’re better than you think you are.
November 24, 2024 at 4:42 AM
Reposted by Nadeem Wali
Some smoke practice, it can be a bit tricky sometimes 💨

#vfx #gamedev
November 23, 2024 at 6:14 PM
Made a little progress! First time playing around with camera animations but managed to add some camera shots when starting and finishing races.

#ScreenshotSaturday #GameDev #UE5 #Racing
November 23, 2024 at 10:00 AM
wanted to do a quick little tests with different gamemodes. Ended up extending world settings to be able to choose the race type per map (for linear tracks)

Heres a short time trial game mode

#UE5 #GameDev #UnrealEngine #Racing
November 19, 2024 at 7:04 PM
They are so stupid, I love it.
Still need to add speed control and obstacle avoidance and better pathing
November 18, 2024 at 10:02 AM
Reposted by Nadeem Wali
My first #screenshotsaturday, a racing game I've been working on recently in #godot. Inspired by games like F-Zero and wipEout, I haven't really decided on how I want the game to actually play out. However, I did learn a ton of math and physics to get here!
November 17, 2024 at 6:23 AM
Reposted by Nadeem Wali
Project KVASIR now has a Steam page:
store.steampowered.com/app/3285390/...

Started a year ago as a husband-and-wife passion project, looking to revive the under-represented stealth action genre.

Wishlist us and keep an eye out for a demo in 2025!
#screenshotsaturday #indiedev
November 16, 2024 at 1:57 PM
Planning to work on AI racers. My first thought was to do a hybrid of A* and boids for obstacle avoidance but I feel like that won't be performant.

Maybe it's time to actually learn about EQS and see if its what I need

#UE5 #GameDev #UnrealEngine
November 16, 2024 at 6:54 AM