Libby
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keyframedgames.bsky.social
Libby
@keyframedgames.bsky.social
Animator who loves creating stylized keyframe #animation. Also makes games. Currently working on a light hearted Halloween action game 🎃 Wishlist below!
https://store.steampowered.com/app/3382940/The_Pumpkin_Knight/
Starting animating the player for my game in UE... ugh I know Unreal has the basic tools covered but it always breaks my creative flow. Somehow I managed to create a rig in Maya, so I'm glad I'll be able to use it! Need that smart layer tool + AnimBot for all the cycles 🎃 #animation #pumpkinknight
April 29, 2025 at 3:26 AM
Don't really post here much, more active on X and YouTube (links below). But thought I'd share a little side project I worked on this week... STITCH! Always a fun character to animate

YouTube: www.youtube.com/channel/UCgs...
X: x.com/keyframedgames

#gameanimation #liloandstitch #stitch
April 16, 2025 at 4:56 AM
A dramatic demise! Still more to polish on it but I will get there #gameanimation #animator
March 2, 2025 at 7:20 AM
First pass on the player death animation. Gonna polish it up (especially the ending settle) and add some cool VFX on it in game #gameanimation #3danimation
February 27, 2025 at 8:31 AM
Thus far I have animated basic locomotion and a ballet stylized attack. Up next, enemy attack with a fan, inspired by the Chinese Tea dance! #animation #gameanimation #soulslike #indiegame
February 13, 2025 at 8:02 AM
Keyframed my very first attack animation! What do y'all think? #animation #gameanimation
February 10, 2025 at 8:10 PM
Got a spline pass on two jump animations: one for the idle, another for the run. What do you all think? Would a ballet player character like this be satisfying and fun to traverse around? Let me know! #ballet #animation #soulslike
January 29, 2025 at 8:05 AM
Ballet style character run. I liked how the weight on the cloth turned out. Need to create a stopping animation to have a satisfactory settle.

#animation #gameanimation #bloodborne #ballet #animator #3danimation
January 27, 2025 at 8:14 PM
First pass at a ballet idle jump animation. Hopefully I can get to the running jump soon... It'll be important to get a variety of leaps and spins for the character to feel good 🩰🤺

#animation #gameanimation #bloodborneballetgame
January 27, 2025 at 8:11 PM
Added two types of jumps for the player. The pirouette was fun but tricky to get this first pass working
#ballet #thenutcracker #souslike #madewithunreal #3danimation
November 30, 2024 at 6:32 AM
Coded the animation onto my player. I just love ballet!!! Can’t wait to flesh out his movement further. #ballet #3Danimation #characteranination #gamedev #soulslike
November 24, 2024 at 11:02 PM
I think ballet is so beautiful that I decided to animate the player character for my game as a ballerina. This is the sprint. I animated in Unreal Engine using Sequencer. Is anyone else going to see the Nutcracker Ballet this Christmas? #ballet #indiegamedev #animation #3Danimation #nutcrackerballet
November 23, 2024 at 6:49 AM