// tech lead + game dev 🎮
// director & producer 🎥🎼
楽 // EN+JP OK
assetstore.unity.com/packages/too...
#indiedev #unity3d #gamedev
assetstore.unity.com/packages/too...
#indiedev #unity3d #gamedev
As Ouro Kronii, turn back the clock and fight to repair Time itself in this cinematic action platformer with fast sword combat and time-based powers.
Steam Store ⬇️
store.steampowered.com/app/3081840/...
#ChronoGear
As Ouro Kronii, turn back the clock and fight to repair Time itself in this cinematic action platformer with fast sword combat and time-based powers.
Steam Store ⬇️
store.steampowered.com/app/3081840/...
#ChronoGear
I'll add 19 games each week starting today!🔥
Check them out ➡️
softdevwu.dev/hologames/
#hologamesdb #holojam #gamejam
I'll add 19 games each week starting today!🔥
Check them out ➡️
softdevwu.dev/hologames/
#hologamesdb #holojam #gamejam
As usual, it's feature-packed so we wrote a wordy blog post showcasing the main highlights in this new version.
Please report any issue you encounter while testing on GitHub!
godotengine.org/article/dev-...
As usual, it's feature-packed so we wrote a wordy blog post showcasing the main highlights in this new version.
Please report any issue you encounter while testing on GitHub!
godotengine.org/article/dev-...
GCP major outage; Cloudflare major outage… at the same time!
Never seen this before
Their infra is fully independent AFAIK
(The outage taking other services like Supabase with them)
GCP major outage; Cloudflare major outage… at the same time!
Never seen this before
Their infra is fully independent AFAIK
(The outage taking other services like Supabase with them)
#IRySart
tastelikecoke.itch.io/holouno
#IRySart
tastelikecoke.itch.io/holouno
texellation.itch.io/ccgg
#hololive #immergination #rkggk
texellation.itch.io/ccgg
#hololive #immergination #rkggk
HoloJam #6 is done... but it isn't over yet!
🔽 Check out all the sweet cozy entries, and leave the devs some feedback!
(or come break their games hehe)
#hololive #holojam
itch.io/jam/holojam-6
HoloJam #6 is done... but it isn't over yet!
🔽 Check out all the sweet cozy entries, and leave the devs some feedback!
(or come break their games hehe)
#hololive #holojam
itch.io/jam/holojam-6
... totally not predicted...
Join and cook w/ fellow devs today!
🔽/ / #hololive #holojam
>> itch.io/jam/holojam-6
... totally not predicted...
Join and cook w/ fellow devs today!
🔽/ / #hololive #holojam
>> itch.io/jam/holojam-6
>> Are you excited as we are?
There's gonna be 100 games again, huh...
🔽/ / #hololive #holojam
www.youtube.com/watch?v=K734...
>> Are you excited as we are?
There's gonna be 100 games again, huh...
🔽/ / #hololive #holojam
www.youtube.com/watch?v=K734...
For more info right now, head over to www.giantbomb.com/join
For more info right now, head over to www.giantbomb.com/join
> itch.io/jam/holojam-6
> itch.io/jam/holojam-6
Out now!
bestogameteam.itch.io/moom-last-promise
#moomLastPromise #drawMEI #hololive #ホロライブ
Out now!
bestogameteam.itch.io/moom-last-promise
#moomLastPromise #drawMEI #hololive #ホロライブ
and 3D physics interpolation my beloved! no more working around jitter by attaching a smooth follow node via a Node child buffer 😌
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
and 3D physics interpolation my beloved! no more working around jitter by attaching a smooth follow node via a Node child buffer 😌
> with flatness correction... nice... needs more testing
protip: for world-space normals, use only the 3x3 part of your model matrix... or you will suffer when you normalize 😎
> with flatness correction... nice... needs more testing
protip: for world-space normals, use only the 3x3 part of your model matrix... or you will suffer when you normalize 😎