Julian Park
julianparc.bsky.social
Julian Park
@julianparc.bsky.social
ceo @ bezi.com
Reposted by Julian Park
This is why gamedevs can’t get enough of us.

Cascade dependencies, thread-safety issues, performance bottlenecks — Bezi spots ‘em all.

For games with complex systems, you NEED your tools to be context-aware, and that's what Bezi does best.

#gamedev #indiedev
November 7, 2025 at 8:50 PM
Reposted by Julian Park
Boo. Happy Halloween from your favorite ghost.

Last weekend, gamedevs teamed up for our Halloween game jam to build spooky games with our tool — all featuring Bezi's mascot ghost, all shipped in just 4 days.

(The ghost’s name is TBD, but we’re open to suggestions.)

#gamedev #indiedev
October 31, 2025 at 7:14 PM
Reposted by Julian Park
Yes, your teammate named them PlayerController, PlayerManager, PlayerInputHandler, and PlayerStateHandler.

No, you don’t have to read the entirety of the codebase to figure out where the bug is.

One prompt, a couple seconds. Bezi will get you up to speed.

#gamedev #indiedev
October 17, 2025 at 7:31 PM
Reposted by Julian Park
That existential dread from the deprecated game you’ve been wanting to revive for 10 years?

Bezi can fix that — in 30 minutes.

#gamedev #indiedev
October 8, 2025 at 7:17 PM
Reposted by Julian Park
Introducing Bezi’s new context layer for game developers.

Upload everything you know about your game beyond what’s already in Unity, and watch Bezi work its magic. With Pages, you can bring in design docs, implementation plans, & tool specs, and reference them directly in Bezi.

#gamedev #indiedev
October 7, 2025 at 5:11 PM
Free yourself from the past!

#gamedev #indiedev #ai
September 23, 2025 at 9:39 PM
Reposted by Julian Park
Bezi sees what you see.

Debug your Unity project with ultra efficiency - add a quick screenshot to capture node spaghetti, long console errors, and component issues. Bezi will take it from there.

#gamedev #indiedev #unity
September 23, 2025 at 5:31 PM
Reposted by Julian Park
Lost Arcade, a small indie studio, ran into problems making their debut game, Voodoo Fishin':

👨‍💻 Programmer stretched thin
⚙️ Custom tools took days to build
🎨 Artists stuck in long, manual processes

With Bezi, they were able to build custom tools in minutes, unblocking artists.

#indiedev #gamedev
September 15, 2025 at 6:56 PM
Reposted by Julian Park
At our recent Bezi Remix Jam, devs remade classic games with a twist! We saw a pinball + tower defense mashup, a post-apocalyptic Mario Kart, and tons more.

Amazing to see what the community can make with our Unity assistant. Huge congrats to the winners!

#gamejam #indiedev #gamedev
September 10, 2025 at 11:13 PM
Reposted by Julian Park
A new look for a new era of game development.

#gamedev #indiedev
August 12, 2025 at 5:41 PM
Reposted by Julian Park
We just shipped a new update that ensures Bezi's output consistency even your game gets bigger.

With Rules, so you can teach it your specific coding style, file structure, and design patterns once, and it just gets it.

Plus a bunch of other usability improvements.

#gamedev #indiedev
July 30, 2025 at 4:25 PM
Reposted by Julian Park
Our weekend Platformer Jam was a blast!

Check out the winners below. It was amazing seeing devs use Bezi to get the technical parts done in minutes, then spend the rest of the jam on art and designing levels.

This is what smarter tooling is all about. Congrats all!

#indiedev #gamedev #gamejam
July 22, 2025 at 8:23 PM
AI is really starting to change game development. And @bezi.com is the driving force behind it.

This past weekend, we saw game developers build a platformer game in just 72 hours using Bezi, our AI assistant for game development. The results, showcased in the video below, were incredible!!
July 22, 2025 at 8:18 PM
Great time at the @IGDA.org Virginia event demoing @bezi.com! Indies were thrilled to see how they can build in Unity with intuitive prompts (skipping mundane C# syntax). The energy was incredible and it’s clear devs want tools that just lets them create with ease.

#gamedev #indiegamedev #indiedev
July 2, 2025 at 6:48 PM
"We let Bezi handle 90% of our game's code, so we had time to put extra detail into our graphics," said a game jam participant last week. This is the unlock that @bezi.com is providing for game developers.

#gamedev #indiedev #ai #gamejam
June 24, 2025 at 5:32 PM
Reposted by Julian Park
We released a new feature to help Unity developers!

Agent Mode creates and modifies code directly in the engine, using complete context of your game project - assets, packages, and all. Accept or reject proposed changes, view code diffs, and track all modified files.

#unity #indiedev #gamedev
June 11, 2025 at 4:53 PM
Reposted by Julian Park
Come join our summer game jam starting next week on June 5! This time, participants will have 7 days to build a rhythm game for a chance to win $600+ in cash prizes and show off their skills to other game devs. Register here: itch.io/jam/rhythm-j...

#indiedev #gamejam #gamedev #unity
Summer Rhythm Jam [$600 Prizes] - Bezi Jam #2
A game jam from 2025-06-05 to 2025-06-15 hosted by BeziHQ. Welcome Welcome all developers, artists, and designers to our Summer Rhythm Jam , a 7‑day game jam hosted by Bezi that celebrates the pulse‑p...
itch.io
May 30, 2025 at 4:49 PM
Reposted by Julian Park
We shipped a new way to view scripts. This canvas allows you to simultaneously see the code and its implementation steps, like components and setup. By viewing all the information side-by-side, you can consider the full process at once and iterate much easier.

#gamedev #unity #indiedev
May 22, 2025 at 5:03 PM
Reposted by Julian Park
Bezi is now publicly available.

A development tool designed specifically for game engines, Bezi uses real-time context of your project - codebase, assets, scene graph - to provide tailored assistance.

#gamedev #unity #indiedev
May 14, 2025 at 9:43 PM