John Dickens
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johndickens.bsky.social
John Dickens
@johndickens.bsky.social
Senior Accessibility and User Researcher at Tencent Games. Trying to make games more accessible for every player. Music, tech, adventure cycling nerd.
Wow 🥹
Scopely shared the story behind the Axel skin in Stumble Guys.

Axel, who uses a wheelchair, was inspired by a visit from avid Stumble Guys player Fayçal. There, he had one important question: why isn’t there a skin in a wheelchair in the game, like me?

caniplaythat.com/2025/10/29/s...
Scopely shares the story behind Stumble Guys' Axel skin - Can I Play That?
Scopely shares the story behind Stumble Guys skin Axel, a wheelchair user inspired by a visit from 10-year old Fayçal.
caniplaythat.com
October 29, 2025 at 1:54 PM
"Do players have fun?"
In honor of spooky month, share a 4 word horror story that only someone in your profession would understand

I'll go first: Six page commercial lease.
October 13, 2025 at 8:13 AM
Such is my deepness in the Apple ecosystem that, after accidentally putting my Sony earbuds in the laundry (sigh), I recently bought the new AirPod Pros.
My question to you, #accessibility hive mind, why are these AirPods making me nauseous? Never had this with noise cancelling earphones before.
October 10, 2025 at 2:15 PM
Our team are running user research concerning games accessibility. This is a paid research session open to UK residents. Please register your interest below if you are interested in taking part.

@researchi.bsky.social

www.researchi.co.uk/projects/RI9...
RI971: UK-Wide Digital Accessibility Research - £100
www.researchi.co.uk
October 6, 2025 at 9:07 AM
Good morning Redmond. Time for some sweet sweet accessibility (with a bit of jet lag for extra spice) #GAConf
September 29, 2025 at 3:08 PM
👋 I'm heading back across the pond to be at #GAConf once more in Redmond, WA later this month. I'm reserving a day free after the conference to catch up with familiar faces and meet new ones - hit me up if you're around and want to chat on the 31st 🙂
September 8, 2025 at 3:59 PM
Saucony London 10K ✅
@specialeffect.org.uk
July 13, 2025 at 3:52 PM
This game rocked. And it took me until adulthood to realise it was made by Virgin despite the main character basically being the logo.
July 4, 2025 at 8:29 AM
1 person going through redundancy is bad. 9,000 is just mismanagement - pure and simple. Heart goes out to all MS/AKB folks who, even if they kept their job, must be feeling pretty broken right now.
July 4, 2025 at 8:23 AM
I promise I’ve been working and not just sitting on the beach the whole time I’ve been in LA.
June 26, 2025 at 3:43 PM
RIP to one of the greatest to ever do it: Brian Wilson

youtu.be/216YJKbber8?...
I Just Wasn't Made For These Times
YouTube video by The Beach Boys - Topic
youtu.be
June 12, 2025 at 9:23 AM
Sooooo proud of our team's work in supporting Funcom's vision for Arrakis 💙🪱
Dune Awakening hits 142,000 concurrent players during full launch, smashing past record

www.eurogamer.net/dune-awakeni...
June 11, 2025 at 3:10 PM
Truly brilliant exhibition at the Tate Modern - ‘Electric Dreams’. Digital art before it was digital, where artists pushed the boundaries of early computers and consumer tech to produce audio visual experiences that challenge how art is made and displayed. Right up my street.
May 31, 2025 at 10:37 PM
Happy #GAAD today and forever
May 15, 2025 at 12:50 PM
My bank holiday weekend has involved a fair amount of chores but now I’m going to treat myself with a new adventure…
May 4, 2025 at 4:19 PM
Somewhat related story time... On day 3 of a week long play test, I noticed one of my participants brought a book into the lab. At one point he got it out of his jacket pocket and started reading it whilst 'playing'.
I went to ask him what was up, assuming he was getting bored and about to churn...
On the other hand it can be good to make sure you have behaviours like this players can do in down times to keep themselves engaged

For example sliding in Fortnite Battle Royale is a fun thing for players to do when in the relative downtime of navigating from one spot to another
April 28, 2025 at 3:50 PM
Oh weird I suddenly feel very ill... I need some time off work, about 2 weeks? See you later.
April 22, 2025 at 3:23 PM
Had a blast at #GAConf and was proud to deliver my first talk there. Great to see old friends and meet some new ones. Until next time…
April 16, 2025 at 9:09 AM
Reposted by John Dickens
"Include, Learn, Iterate" by @johndickens.bsky.social teaches what accessible user research looks like, & how to adapt to fit different needs! It's an incredibly useful skill!

If you want to learn about what user research is & why you should be playtesting your games, check out John Dickens' talk!
April 15, 2025 at 7:12 PM
Elden Ring for Switch 2 basically just means a higher risk of me launching this console out of a window than ever before.
I shall buy it.
April 2, 2025 at 1:50 PM
The Barbican, London, on the gorgeous Kodak Tri X 400 #35mm film. Taken with a trusty Olympus XA.
April 1, 2025 at 9:04 AM
Reposted by John Dickens
The ESA and industry partners announced the Accessible Games Initiative at GDC today.

This industry-wide initiative provides a unified collection of accessibility tags, intended to help players more easily find out if a game is accessible to them.

caniplaythat.com/2025/03/20/a...
Accessible Games Initiative announced by ESA and industry partners - Can I Play That?
The ESA and industry partners announced the Accessible Games Initiative, providing unified accessibility tags for websites and storefronts.
caniplaythat.com
March 20, 2025 at 7:16 PM
👋🇸🇪
March 17, 2025 at 3:39 PM
Happy Monday
Electric Mainline
YouTube video by Spiritualized - Topic
www.youtube.com
March 10, 2025 at 10:58 AM