Graeme Borland
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graebor.bsky.social
Graeme Borland
@graebor.bsky.social
⭐️ Game Developer / Artist / Programmer / Person
💼 Gameplay Director @ Owlchemy Labs (currently on sabbatical)
🇨🇦

🕹️ Games: graebor.itch.io
🎨 Art: @gbsketch.bsky.social‬ / sketch.graemeborland.com
Pinned
✨🧙‍♀️ VAULT OF STARS 🧙‍♀️✨
Play: graebor.itch.io/vault-of-stars
#LDJam entry: ldjam.com/events/ludum...

Made in <72 hours for #LD58. It's a short puzzler with a mini-narrative based on the theme of "Collector". This was so fun to make, and I'm really proud of the result 😊
#gamedev #indiedev #godotengine
Vault of Stars (Jam Game Trailer)
YouTube video by Graeme Borland
www.youtube.com
✨🧙‍♀️ VAULT OF STARS 🧙‍♀️✨
Play: graebor.itch.io/vault-of-stars
#LDJam entry: ldjam.com/events/ludum...

Made in <72 hours for #LD58. It's a short puzzler with a mini-narrative based on the theme of "Collector". This was so fun to make, and I'm really proud of the result 😊
#gamedev #indiedev #godotengine
Vault of Stars (Jam Game Trailer)
YouTube video by Graeme Borland
www.youtube.com
October 7, 2025 at 8:26 PM
I'm in for #LDJam / #LD58! Doing another project in #godotengine. It was a bit of a struggle to get some momentum started, but I'm enjoying where it's at now! I got sidetracked by art tinkering today, so it looks farther along than it is... Tomorrow's all about content/functionality! 👀
October 5, 2025 at 3:49 AM
⭐ NXTWPN10 is out! ⭐
graebor.itch.io/nxtwpn10

This is a #godotengine remake of my first ever Ludum Dare entry, which was way back in 2013! I had a lot of fun re-creating and making some tweaks to this old idea to give it a bit of new life ✨
#gamedev #indiedev
September 17, 2025 at 7:33 PM
Reposted by Graeme Borland
I've reached my 🎊5000th🎊 consecutive daily sketch! Every single day since January 1st, 2012, I've posted an original piece of art. You can find all of them on sketch.graemeborland.com
#artsky #art #digitalart #conceptart #speedpaint
September 9, 2025 at 7:49 PM
Reposted by Graeme Borland
Ships and clouds ☁️🚀✨
#speedpaint #conceptart #art #illustration #digitalart
August 5, 2025 at 7:13 PM
Pro tip: If you do the introductory #godotengine and #b3d tutorials at the same time, you'll unlock the "Godonut"
August 1, 2025 at 10:04 PM
Sketch of the Day is going to hit Day 5000 in September, so to preemptively celebrate I'm getting a couple of its social media accounts back up and running. gbsketch.tumblr.com is back too - just not with every single daily, only my own site will have those.
Hi! I do art daily over at sketch.graemeborland.com. I've been going since Jan 1st, 2012 - almost at 5000 days!

I won't be posting every daily here on Bluesky, but I'll be using this account for occasional roundup posts, plus extras like prints and videos. Cheers! ✨

#art #digitalart #illustration
July 29, 2025 at 4:50 PM
Looking back at the sketch archives again, these are all from March 2024. #art #digitalart #fantasy #illustration
March 31, 2025 at 4:21 PM
⚔️♻️ BLADE & WHEEL ♻️⚔️
graebor.itch.io/blade-and-wh...

Created in a week for #WHEELJAM. Check out my interpretation of the wheel as a battle system and exploration mechanic. This idea's been lodged in my brain almost since I heard about the jam, and it was a joy to build it out!
#gamedev #indiedev
March 20, 2025 at 8:36 PM
🛞 #WHEELJAM time! 🛞 Here’s a thread where I’ll attempt to post a few status updates. Very excited about my idea so I hope I can execute it well 👀
March 13, 2025 at 3:02 PM
Some favourite dailies from back in February 2024. I post original art every single day at sketch.graemeborland.com (4815 days in a row and counting)! #art #digitalart #fantasy
March 7, 2025 at 8:39 PM
New jam game! 🌻👿 SLAUGHTERING CAN 👿🌻 Made in a weekend for #PEGJAM 2025. The theme was "An Unconventional Weapon", so I tried to make a watering can feel like a satisfying weapon. It's a small, loud, and silly little project. Try it here: graebor.itch.io/slaughtering...
February 23, 2025 at 9:39 PM
Here's some art from the past couple of months so this isn't just a blank space 👀
December 24, 2023 at 6:18 PM