GorillaOne
gorillatactics.com
GorillaOne
@gorillatactics.com
Lead Engineer. Experienced Designer. Game Development Mercenary. Two decades of experience. Master of short statements.

www.gorillatactics.com
Pinned
I'm making a game. It's not named right now. But it involves surfing on clouds. Marshmelloy clouds.
I think its important to announce that I am now, officially, the richest fucking nerd in the Mothership universe. #over/under #mosh #mothership

GorillaOne AKA Rodrigo
November 12, 2025 at 12:08 AM
Reposted by GorillaOne
I'm so happy to share that the stairs update is liiiiiive. This is by far our biggest update that we've been cooking since *checks calendar* omg, since March x_x Huge thanks to everyone who helped us test it while in beta <3

Now lemme walk you through some of the new shinies 🧵
July 29, 2025 at 12:02 PM
New game out from my great friends over at Zapdot. It's great, give it a go.
A minimalist logic game. Can you solve for 𝒙?

❓ Infer the rules of each glyph without hints
🧠 Over 300 handcrafted across evolving lands
🎶 Chill, reactive soundtrack as you play

CIPHER ZERO. Out Now.

zpdt.co/playcz

#PlayCipherZero #GameDev #IndieGameDev #IndieDev #SolveForX
July 22, 2025 at 3:13 PM
The idea that the government is refusing bail to immigrants it wants to deport in grounds that they are a flight risk is...
April 18, 2025 at 1:05 AM
Reposted by GorillaOne
April 17, 2025 at 4:26 PM
Added building restrictions to #overcloud so you have to be careful about planning your ship out and where to place engines and helm, etc. That way you don't have the engine exhaust plowing right into the back of your ship.

On second thought... maybe I should just make materials flammable.
🔥 😐 🔥
April 8, 2025 at 1:29 AM
Reposted by GorillaOne
we announced our game today with a teaser in the nintendo direct
Introducing STARSEEKER, a brand new game from the developers of ASTRONEER.

STARSEEKER is all about the joy of discovery and the camaraderie that emerges from an evolving, cooperative experience. We hope you'll enjoy playing it as much as we enjoyed making it... sometime in 2026.
April 2, 2025 at 2:17 PM
Reposted by GorillaOne
something people don't talk much about in this era of "publishers expecting a near-finished game before investing" is

games are being made sub-optimally in order to speed-run vertical slices/convincing demos

instead of finalising systems then building content, you have to make content alongside 1/
March 29, 2025 at 1:03 PM
Reposted by GorillaOne
im all set to graduate Columbia University majoring in " Cowardice " , with a minor in "Kissing Fucking Ass" a nd "Prostrating myself "
March 26, 2025 at 6:57 PM
Quick construction of ship equipment, and a drive around the #overcloud area while sheltering from the storm in the cabin, which occludes weather audio.
March 24, 2025 at 5:19 PM
Reposted by GorillaOne
Our little puppet guy just hit the front page of @itch.io and is currently featured!

Go checkout Mr. Magpie's Harmless Card game!

giantlight.itch.io/mr-magpies-h...
March 22, 2025 at 7:41 PM
Reposted by GorillaOne
Strange cuties

#gamedev
March 17, 2025 at 11:44 PM
Reposted by GorillaOne
“In Finland, the number of homeless people has fallen sharply. Those affected receive a small apartment & counselling with no preconditions. 4 out of 5 people affected make their way back into a stable life. And all this is CHEAPER than accepting homelessness.”
Finland ends homelessness and provides shelter for all in need - scoop.me
In Finland, the number of homeless people has fallen sharply. Why? The country applies the "Housing First" concept agains homelessness.
thebetter.news
March 6, 2025 at 5:45 AM
Reposted by GorillaOne
#Nyricworlds lets you create survivalcraft game worlds in seconds, including this one!
World prompted with: "Under the Tuscan Sun"

🛒 Coming Soon to Steam! Wishlist now: cutt.ly/ae0G7Ryz

#IndieGame #AIWorlds #PCGaming #SteamGames #ScreenshotSaturday
March 2, 2025 at 2:24 AM
Reposted by GorillaOne
Yoshi sounds really different when you slow his voice down...

Throwback to when I unleashed this plague on the world
February 4, 2025 at 7:40 PM
I think about actions for a very long time and then sometimes do them quickly.
I make colors change on a very small number of people's computer screens and then I cry in the shower.
February 4, 2025 at 9:19 PM
#OvercloudGame When exploring the world in their skyship, the player will often have to rappel down below the clouds in order to explore the Undercloud and find lost technologies and blueprints to expand their building tools.

The Undercloud is not a safe place. Getting lost can spell your doom.
February 4, 2025 at 4:49 PM
In Overcloud, the player flies a skyship that they construct themselves through various landscapes, exploring and finding new ways to adapt their ship to new environments.
February 4, 2025 at 4:47 PM
This piece by Lars Doucet was pretty emotional for me. I can't explain fully why. Perhaps it will be for you too.
www.fortressofdoors.com/four-magic-w...
Four Magic Words
Long ago, in a parallel universe three doors down and one to the left of our own, OpenAI headquarters found itself in chaos. A klaxon blared overhead as red lights began flashing. A message played ov...
www.fortressofdoors.com
January 14, 2025 at 7:28 PM
I've moved around a bit in the last decade and these kind of cultural differences are what makes it worth the effort.
Been in L.A. for two years and I still miss New York, but I will admit that when someone in L.A. says they had a magical experience it’s like locking eyes with a coyote under a full moon and when someone in New York says it they mean they witnessed a guy dressed as Ant-Man get kicked by a cop horse.
January 13, 2025 at 4:45 PM
An opinion I happen to agree with, as to why AAA are in the state they are in.
Why So Many Video Games Cost So Much to Make
Graphical fidelity is only part of the reason that game budgets have swelled to hundreds of millions of dollars
www.bloomberg.com
January 11, 2025 at 8:48 PM
Added a new system 🖥️that lets the player interact with a Ship System ⛵ (helm, computer, engine, etc.) and the users controls will change based on what they are interacting with. Just looks like the players sliding into place, but its a lot more!
January 6, 2025 at 3:39 AM