EVICTION | Retro FPS
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evictiongame.bsky.social
EVICTION | Retro FPS
@evictiongame.bsky.social
EVICTION is a retro-FPS with open-ended gameplay, set in an industrial wasteland. Steam page coming soon.
https://lazaruskagemann.itch.io/eviction
I'll be going quiet for a little. I realized I've gone a little off target from my original plan. I need to review and potentially revise some design choices. This should only take up to a couple weeks at most. Thank you.
November 14, 2025 at 7:23 AM
October 11, 2025 at 8:16 AM
Expanding maps to have more hidden, derelict spots as urban exploration will be a big part of the game. Currently just getting the vibe down before adding items and easter eggs
#gamedev #indiegame #retrofps #voxelart #boomershooter #rpginabox
September 21, 2025 at 8:19 PM
September 7, 2025 at 4:33 AM
Teaching the player how to interact with the world and jump through rotating a coal car dumper
#gamedev #indiegame #retrofps #voxelart #boomershooter #rpginabox
August 26, 2025 at 4:02 AM
Working on NPC behavior. Characters now have a chance to go into flight mode upon being shot 🏃
#gamedev #indiegame #retrofps #voxelart #screenshotsaturday #rpginabox
August 24, 2025 at 12:59 AM
August 20, 2025 at 1:05 AM
August 17, 2025 at 1:49 AM
August 14, 2025 at 4:40 AM
August 11, 2025 at 5:02 AM
Adjusted doors to be more proportionate to NPCs (WIP)
#gamedev #indiegame #retrofps #voxelart #rpginabox
August 7, 2025 at 11:20 PM
August 4, 2025 at 4:59 AM
Tinkering around with the art style. I still need to define a color palette. I've been looking for some kind of tool to help but all I can find are ones limited to 4ish colors (looking for 100+) so I'll probably have to make it manually.
#gamedev #indiegame #retrofps #voxelart #rpginabox
May 4, 2025 at 9:02 PM
Fine tuning the swing attack for hostile NPCs
#gamedev #indiegame #retrofps #voxelart #rpginabox
March 14, 2025 at 11:19 PM
Sculpted some art deco-y statue supports
#gamedev #indiegame #retrofps #voxelart #rpginabox
February 23, 2025 at 8:12 AM
New arena and textures. Very happy with how it's coming along so far.
#gamedev #indiegame #retrofps #voxelart #rpginabox
February 3, 2025 at 1:07 PM
January 26, 2025 at 8:50 PM
January 26, 2025 at 1:51 AM
Trying to make barriers that fit the game world rather than just plopping fences down everywhere. Challenging but fun.
#gamedev #voxelart #pixelart #indiegame #screenshotsaturday
January 11, 2025 at 10:06 AM
human_punk_03 isn't very nice. His only friend is his trusty crowbar.
#gamedev #voxelart #pixelart #indiegame #screenshotsunday
December 15, 2024 at 6:29 AM
I'm expanding the factory floors in my game to give some breathing room in between tighter hallways.
#gamedev #indiegame #retrofps #voxelart #pinion
December 10, 2024 at 1:27 PM
More environmental textures!

In addition to community feedback, I've been experimenting a bit more with color. I've also found some reference material from the Quake series.

#gamedev #indiegame #retrofps #screenshotsunday #voxelart
December 9, 2024 at 12:44 AM
I've been struggling a lot with balancing variety and function when texturing. While slabs of concrete and metal match the industrial aesthetic I'm going for, they become repetitive quite fast.
#gamedev #indiegame #retrofps #screenshotsunday #voxelart
December 1, 2024 at 5:08 AM
Beginning work on burning animations. Additionally working on related tools such as the fire extinguisher (powder type).

#gamedev #indiegame #retrofps #voxel #voxelart
November 25, 2024 at 6:03 AM
Hi, all! I'm making a voxel, retro first-person-shooter. Think DOOM but set in an industrial wasteland.

My most recent addition is a double-barrel shotgun! I'll be sharing a video with some action soon.

#gamedev #indiegame #retrofps #voxel #voxelart
November 18, 2024 at 3:13 PM