Game Designer @ Odyssey
Prev: Riot//Bioware
I’ve even been lucky enough to make a couple.
Thanks, Toby.
I’ve even been lucky enough to make a couple.
Thanks, Toby.
also me:
also me:
most probable shape
Blackhole.
increasingly improbable scenario
Dance
most probable outcome
Singularity.
one probably remains
escape
most probable shape
Blackhole.
increasingly improbable scenario
Dance
most probable outcome
Singularity.
one probably remains
escape
(Not so obvious) Make your characters weakness something their players don’t care about
(bonus points) Turn that weakness into a strength
Example…
(Not so obvious) Make your characters weakness something their players don’t care about
(bonus points) Turn that weakness into a strength
Example…
One of the coolest in the game, he flings himself up into the air and summons a meteor that absorbs all nearby enemy projectiles to empower the meteor, then slam it down on his opponents.
But there’s a catch:
One of the coolest in the game, he flings himself up into the air and summons a meteor that absorbs all nearby enemy projectiles to empower the meteor, then slam it down on his opponents.
But there’s a catch: