Dragos Farcas
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dragosf.bsky.social
Dragos Farcas
@dragosf.bsky.social
Game nerd, making games, making theatre, writing whacky words

Half of House on the Bailey Studio
Half of Designer Jeans Podcast
Reposted by Dragos Farcas
It's out! 🥳

I'm insanely proud of our work here, but we've made a game that's weird, interesting, and (dare I say!) very funny.

Too much to say—of what inspired us, of the themes, of the learning journey of making our first game, of the amazing experience of exhibiting it—but I'll stick to "wow".
November 29, 2025 at 10:08 AM
This has been an incredible opportunity to make such a unique project, work with my best friend, and tell an important story.

From game jam, to remaking in Godot, to release, we kept learning more and more.

It's a privilege to put this out, and i'm thankful even for the stress and late nights🍃
November 29, 2025 at 10:06 AM
Hey, I made a trailer!

Pretty crazy looking back at the original prototype jam build and now watching the gameplay video for our upcoming demo!

Game dev really feeds the soul sometimes.
BEHIND THE HYDRA'S EYES

Congratulations Dave, you've got the job.

Expectations involve:
🤝 Manage your team!
🖥️ Send fun emails!
🙈 Don't read the fine print!

We can't wait to see you...

⬇️ Wishlist now! ⬇️
store.steampowered.com/app/3554030/...

#indiegame #gaming #pixelart #indiedev #godot
August 5, 2025 at 4:45 PM
I'm working on this! Its been one of the many passion projects in the last year, and we're back to finalising it (with some incredible new art from @onperambulation.bsky.social
Behind the Hydra's Eyes is a narrative game and office management sim. Manage your team, oversee construction, placate your boss. But something eerie is going on...

Dare you find out what? Wishlist now.

store.steampowered.com/app/3554030/...

#PitchYaGame #indiegame #pixelart #videogame #indiedev
June 6, 2025 at 5:31 PM
I made this! Initially, we looked at the native Y-sort for layering, but that didn't work due to the forced isometric perspective, while also having only 2D assets. So, a few area colliders and a hit of code later, the objects shift sorting layers depending on where you are!
Small victories—our game has an entirely 2D environment, so thinking up a way to have you walk behind, above, and between parts of the same object or as a fun challenge. Now you can mill around the kitchen properly, avoiding work to your heart's content!

#indiegame #gamedev #indiedev #godot #2D
May 31, 2025 at 2:05 PM
Hey, this is me!
House on the Bailey is at A.MAZE Berlin!

Only one half of us could make it, but I'll update the thread below with cool things I've seen.
#amaze #indiedev #gamedev #ukdev #indiegame
May 16, 2025 at 1:30 PM
Reposted by Dragos Farcas
House on the Bailey is at A.MAZE Berlin!

Only one half of us could make it, but I'll update the thread below with cool things I've seen.
#amaze #indiedev #gamedev #ukdev #indiegame
May 16, 2025 at 12:05 PM
Im thinking about games. 2/2.5D, bit more importantly, i'm thinking about how combat in strategy/RPG's work.
May 11, 2025 at 2:06 PM
I made a game about fire disasters. You can play as a smoking cockroach or pigeon.
Playable in browser here: houseonthebailey.itch.io/fire-safety #godot #gamedev #indiedev #godotengine
Persistent Indifference to Fire Safety by HouseOnTheBailey
A short narrative game about negligence.
houseonthebailey.itch.io
February 3, 2025 at 12:38 PM
*taps microphone*
....Hello, is this thing on?
January 30, 2025 at 1:13 PM