Optimising Data Building In Game Development - Dominik Grabiec - ACCU 2025
#coding #cplusplus #cpp #programming
Optimising Data Building In Game Development - Dominik Grabiec - ACCU 2025
#coding #cplusplus #cpp #programming
www.youtube.com/watch?v=x_5P...
www.youtube.com/watch?v=x_5P...
devblogs.microsoft.com/visualstudio...
devblogs.microsoft.com/visualstudio...
Challenges and Benefits of Upgrading Sea of Thieves From C++14 to C++20 - Keith Stockdale - ACCU 2025
#cplusplus #cpp #cpp20 #gamedev #programming
Challenges and Benefits of Upgrading Sea of Thieves From C++14 to C++20 - Keith Stockdale - ACCU 2025
#cplusplus #cpp #cpp20 #gamedev #programming
Makes you wonder…
Makes you wonder…
This one is about a neat little technique with enum classes, which I will use in a future article.
www.dominikgrabiec.com/posts/2025/0...
This one is about a neat little technique with enum classes, which I will use in a future article.
www.dominikgrabiec.com/posts/2025/0...
So when people claim they're exploring the frontiers of science with LLMs I picture them having beers/weed on a porch at 3am talking shit incoherently.
So when people claim they're exploring the frontiers of science with LLMs I picture them having beers/weed on a porch at 3am talking shit incoherently.
Using a vendor specific store is the unusual way to install things.
Using a vendor specific store is the unusual way to install things.
Tired of function pointer chaos or std::function issues? Enter std::function_ref: a lightweight, non-allocating, compile-time friendly abstraction that boosts performance and reduces memory.
www.youtube.com/watch?v=UKIQ...
Tired of function pointer chaos or std::function issues? Enter std::function_ref: a lightweight, non-allocating, compile-time friendly abstraction that boosts performance and reduces memory.
www.youtube.com/watch?v=UKIQ...