what would you buy to break the curse?
🖍️ Games with hand drawn art
🍄 Game-breaking turn-based cardplay
🔥 roasting and eating your enemies
And you're looking for a deeply replayable demo this Steam Next fest: this might be your next indie game obsession!✨
#indiegames #steamnextfest #steamdemos #roguelike
🖍️ Games with hand drawn art
🍄 Game-breaking turn-based cardplay
🔥 roasting and eating your enemies
And you're looking for a deeply replayable demo this Steam Next fest: this might be your next indie game obsession!✨
#indiegames #steamnextfest #steamdemos #roguelike
Give it a play if you're into eggs, mysterious caves, or building factories!
squidcor.itch.io/egg-harvester
Give it a play if you're into eggs, mysterious caves, or building factories!
squidcor.itch.io/egg-harvester
(My strong rec on how to play: Cursed Hyper mode w/ 20% wild modifiers on)
tann.itch.io/slice-dice
you should play consume me because :
- funny
- mini-games
- will make you cry
- award winning
do you want to relive MY high school experience? well now’s the time to request a code to stream or review the game at launch!!
❤️09.25.25❤️
forms.gle/npXsYjN9LvSP...
you should play consume me because :
- funny
- mini-games
- will make you cry
- award winning
do you want to relive MY high school experience? well now’s the time to request a code to stream or review the game at launch!!
❤️09.25.25❤️
forms.gle/npXsYjN9LvSP...
Credits should be visually scaled based on the number of man-hours dedicated to the game.
In a lot of cases, you'd see one or two people the size of goddamn planets and some barely-visible fine print orbiting them.
Just establishing some perspective.
Credits should be visually scaled based on the number of man-hours dedicated to the game.
In a lot of cases, you'd see one or two people the size of goddamn planets and some barely-visible fine print orbiting them.
Just establishing some perspective.
#PowerWashSimulator
#PowerWashSimulator
Over 3.5 years, I contributed to Civilization VII and Marvel’s Midnight Suns, helping turn maps, mechanics, and chaos into memorable stories. See my work benreeves.carrd.co
Over 3.5 years, I contributed to Civilization VII and Marvel’s Midnight Suns, helping turn maps, mechanics, and chaos into memorable stories. See my work benreeves.carrd.co