Modeled the handle and rail today, definitely been the hardest parts to get 'right' so far, fairly happy with the outcome nonetheless!
Will probably mess around with some more of the smaller details tomorrow, might try and make the vent thingy on the back.
#b3d #blender #arcane #jinx
Finished the jaw of Jinx's grenade, it was a bit of a struggle to get it feeling 'right', proud of how it turned out though.
I would love to try painting some styalised textures, it's something I've never done before so it'll definitely be a learning process.
#b3d #blender #arcane
Been a little while, told myself to stop putting things off and just start making shit. Put the octopus on hold for now and started modeling something from my favourite show, Arcane.
Decided to make one of Jinx's grenades, not done yet, but happy with it so far.
#b3d #blender #arcane
Spent today messing around with the materials and lighting, really happy with how most of it turned out and learnt a lot about nodes and how they work.
Will probably finish some modelling that I still want to do tomorrow, might mess around with some animation as well.
#b3d #blender
Finished up most of the modeling and posing today, started messing around with some of the materials and lighting as well.
Always love it when you can see everything start to come together, will hopefully get close to finishing this project tomorrow!
#b3d #blender
Been a little while, finally clawed some motivation back and modeled some more of the finer details, specifically the spots and valve looking objects all along the body.
Really like how from a distance it looks fairly organic, but up close it's obviously more mechanical.
#b3d #blender
Remodeled the 'head' and eyes today to fit better with the tentacles, also started working on some of the finer details.
Really liking to dichotomy between the mechanical and organic pieces, will definitely try and incorporate more of and balance both.
#b3d #blender
Found a neat little tutorial on Youtube for modelling a Sci-Fi octopus, its got lots of really cool tips and tricks throughout, have already learned a lot.
Looking forward to messing around with the armatures tomorrow, should be able to get the 'tentacles' working!
#b3d #blender
Only spent a short time working in Blender today, threw together a simple material for the needle and animated it hovering behind Hornet. Haven't worked with animation in Blender before so that was a lot of fun.
I'll render it as a video overnight and post it tomorrow!
#b3d #blender
Remodeled both the head and cloak today, a lot happier with both of them, even if the topology probably still sucks. Played around with some wind as well, definitely makes the scene feel more alive.
Will probably finish the needle tomorrow, might try animating it as well.
#b3d #blender