Ryan | The Oily Depths
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burnsdesigns.bsky.social
Ryan | The Oily Depths
@burnsdesigns.bsky.social
🖥️ Solo Indie Dev working on The Oily Depths [Ex-Blizzard Ex-Ubisoft]
🎮 https://s.team/a/3113030 <- Wishlist on Steam
✉️ https://ryanrburns.com/ <- Newsletter
Pinned
🎉 [DEMO LAUNCH!] 🎉
The Oily Depths demo is out now! If you'd like to play 'Day 1' of this undersea psychological horror adventure go check it out on Steam!

I may be biased, but it's friggen awesome-sauce!

Download and Wishlist here!
store.steampowered.com/app/3113030/...
I don't normally do film rants here.

But "F1 The Movie" is the biggest PAINT BY NUMBERS sports movie of all time.

No originality.

Rough around the edges old timer comes back. Training montage of old-school vs new-school. Tensions rise between young upstart and old timer.
August 28, 2025 at 12:00 PM
Reposted by Ryan | The Oily Depths
August 16, 2025 at 12:45 PM
Great talk by Dorian (Doot) on making small games successfully!

If you dont speak French, put on the Closed Captions, then go to settings and change the auto-translate language to English. It worked really well on this video!
July 30, 2025 at 10:27 AM
Reposted by Ryan | The Oily Depths
Tired of manually matching collision to a mesh in #GodotEngine? Or constantly creating new nodes with the built-in collision generation feature? I made an addon that automatically syncs collision with meshes, with lots of neat features. Grab it here: github.com/CozyCubeGame...
#gamedev #indiedev
July 22, 2025 at 4:05 AM
Reposted by Ryan | The Oily Depths
How Tenjutsu actually plays
July 15, 2025 at 7:53 AM
Reposted by Ryan | The Oily Depths
Tenjutsu devlog 1: an Action Scene which became a Game
deepnight.net/blog/tenjuts...
It’s been ages since my last blog post, so here’s some behind-the-scenes content! Starting with the origin story of Tenjutsu gameplay. And next time, I’ll dive into deeper, more advanced stuff 🤿
Tenjutsu devlog 1: an Action Scene which became a Game
It’s been a while since I last posted new content here. As you may already know, I’m hard at work on my second solo-dev title, Tenjutsu.  Well, not so solo actually, as I’m working with Daniel aka Dni...
deepnight.net
July 1, 2025 at 3:23 PM
Reposted by Ryan | The Oily Depths
[FR] DOOT TINY GRANT 🧋💖💶

Pour aider à développer des petits jeux, nous avons créé Doot Tiny Grant! 5 personnes recevrons un don de 2000€ et un mentorat ⭐

Vous souhaitez candidater ? Toutes les informations sont en commentaires ! Candidatures ouvertes du 14 au 20 juillet.
July 11, 2025 at 11:53 AM
Anti-Union CEO blames employees for layoffs seen at Microsoft.

Absolutely disgusting engagement profiteering and bat-shit views from him in the comments. Oh and BIG suprise, he runs a Web3 company now...

My god. It's like if all the worst things in the Games Industry got rolled into one person.
July 3, 2025 at 12:19 PM
Demo is LIVE already! Go play, drown, suffocate, whatever!
June 9, 2025 at 2:45 PM
Reposted by Ryan | The Oily Depths
physics based pogo stick platformer
POGOPPL is out on Steam!
store.steampowered.com/app/1640220/...
May 23, 2025 at 11:30 AM
Reposted by Ryan | The Oily Depths
Today I played the demo for The Oily Depths. You pilot, operate, and maintain an oil-drilling submarine for a mysterious corporation. You must meet your quota but beware something is lurking below... * Developed by Ryan R. Burns @burnsdesigns.bsky.social #indiegame
www.youtube.com/watch?v=30o2...
Sustain The Vessel - [The Oily Depths]
YouTube video by Pale Moth Reviews
www.youtube.com
May 20, 2025 at 8:20 PM
🎉 [DEMO LAUNCH!] 🎉
The Oily Depths demo is out now! If you'd like to play 'Day 1' of this undersea psychological horror adventure go check it out on Steam!

I may be biased, but it's friggen awesome-sauce!

Download and Wishlist here!
store.steampowered.com/app/3113030/...
May 20, 2025 at 1:57 PM
Reposted by Ryan | The Oily Depths
It's #TrailerTuesday!

Show me your indie games!
April 2, 2025 at 1:47 AM
Sorry it took me so long, y'all.

I feel disappointed in myself I kept it even this long.
March 16, 2025 at 2:14 PM
UPCOMING BETA (for the demo...)

My newsletter subscribers will be able to test the demo for The Oily Depths starting next week. If you want to join in, sign up here...

ryanrburns.com
March 14, 2025 at 5:13 PM
I hired an artist. It paid off.

This game looks so bad ass, I often forget I'm the one making it.
March 14, 2025 at 5:00 PM
Reposted by Ryan | The Oily Depths
15 more seconds of my indie game

#indiegame #gamedev

WISHLIST: store.steampowered.com/app/3241560/...
February 24, 2025 at 1:12 PM
Reposted by Ryan | The Oily Depths
Godot 4.4 has reached the Release Candidate stage! All features are in, critical regressions fixed, and it’s ready for production use. We still need your help testing, so give it a try (remember to make backups!) and let us know if you find any issues 🚀

godotengine.org/article/rele...
Release candidate: Godot 4.4 RC 1
Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.
godotengine.org
February 22, 2025 at 11:01 AM
The Oily Depth Patch Notes:
11/02/2025

New Feature:
Pee
February 11, 2025 at 3:53 PM
Making the end-of-demo screen.

Is it too subtle?
January 24, 2025 at 2:09 PM
Milestone Reached: 1k Wishlists!

Thanks for all your support on The Oily Depths. This is a huge deal and is so motivating.
Thank you so much 😭😭😭😭😭
January 13, 2025 at 9:37 AM
I installed Balatro, Slay the Spire, Dicey Dungeon, and Slice & Dice on my phone.

I will not get anything done until 2028.
December 29, 2024 at 8:53 AM
Fascinating read on Gameplay Loops and their danger.

While I don't fully agree with the premise of the article, it does make a great case for questioning 'padding' and meaning.
went and wrote about gameplay loops :)

blog.joeyschutz.com/the-case-aga...
December 29, 2024 at 8:41 AM
Reposted by Ryan | The Oily Depths
honey wake up godot minimal theme 2.0 just dropped!
Godot Minimal Theme 2.0
The minimal theme has just undergone a complete rewrite. It’s now dynamically generated just like godot’s own built-in theme, so it supports editor settings and fixes some issues that couldn’t be fixe...
passivestar.xyz
December 27, 2024 at 1:34 AM
Reposted by Ryan | The Oily Depths
If you are a horror game dev and you want to use my platform to share your game trailer, just send me a DM and I’ll help you out.

No need to wait for a showcase, no bullshit exclusivity rules, no payment, no keys, nothing.

I just want more people to see your game 🤙
a man in a robe is holding a carton of tropicana orange juice and says i like the one that says some pulp
ALT: a man in a robe is holding a carton of tropicana orange juice and says i like the one that says some pulp
media.tenor.com
December 23, 2024 at 11:56 AM