(Ex - Epic Games, Psyonix, Wolfram|Alpha)
#rustlang
#bevyengine
#selfhosted
#gamedev
#indiedev
Build data centers, manufacture integrated circuits, and deal with threats to your network.
Join our Discord: discord.gg/c2fXaTUK7h
Wishlist and sign up for future public playtests here:
store.steampowered.com/app/3632770/...
Wishlist and sign up for future public playtests here:
store.steampowered.com/app/3632770/...
The Rust project now has an official presence on Bluesky! ✨
We'll be posting the same on our Mastodon and Bluesky accounts, so you won't miss anything on either platform.
The Rust project now has an official presence on Bluesky! ✨
We'll be posting the same on our Mastodon and Bluesky accounts, so you won't miss anything on either platform.
#indiegame #indedev #gamedev #indiegamedev 🎮
#indiegame #indedev #gamedev #indiegamedev 🎮
#indiedev #gamedev #indiegamedev #indiegame 🎮
#indiedev #gamedev #indiegamedev #indiegame 🎮
#gamedev #indiedev #indiegamedev #indiegame 🎮
#gamedev #indiedev #indiegamedev #indiegame 🎮
#gamedev #indiedev #indiegame #indiegamedev 🎮
#gamedev #indiedev #indiegame #indiegamedev 🎮
#gamedev #indiedev #indiegamedev #indiegame
#gamedev #indiedev #indiegamedev #indiegame
#indiedev
#gamedev
#3dmodelling
#indiegame
#indiegamedev
#indiedev
#gamedev
#3dmodelling
#indiegame
#indiegamedev
#gamedev
#indiedev
#3dmodelling
#gamedev
#indiedev
#3dmodelling
Join our Discord to be part of our first networked playtest! discord.gg/c2fXaTUK7h
Join our Discord to be part of our first networked playtest! discord.gg/c2fXaTUK7h
Build data centers, manufacture integrated circuits, and deal with threats to your network.
Join our Discord: discord.gg/c2fXaTUK7h
Build data centers, manufacture integrated circuits, and deal with threats to your network.
Join our Discord: discord.gg/c2fXaTUK7h
I just released version 0.2, which includes a *ton* of new features and quality-of-life improvements. An announcement blog post with release notes can be found here: joonaa.dev/blog/07/avia...
I just released version 0.2, which includes a *ton* of new features and quality-of-life improvements. An announcement blog post with release notes can be found here: joonaa.dev/blog/07/avia...
You can now label your game as "made with bevy" by adding it to its metadata.
itch.io/game-develop...
You can now label your game as "made with bevy" by adding it to its metadata.
itch.io/game-develop...
#gamedev
#rustlang
#gamedev
#rustlang
I had to add a new payment method (for free apps) and delete my family connections.
Of course I was using family shared Drive storage which added a lot of manual data clearing to the process.
I had to add a new payment method (for free apps) and delete my family connections.
Of course I was using family shared Drive storage which added a lot of manual data clearing to the process.
This version comes with debugger presence detection and cache, with the ability to disable the cache. Additionally we now support the new `feature(Breakpoint)` in Nightly Rust!
github.com/greymatterga...
This version comes with debugger presence detection and cache, with the ability to disable the cache. Additionally we now support the new `feature(Breakpoint)` in Nightly Rust!
github.com/greymatterga...
gist.github.com/BrainBacon/2...
gist.github.com/BrainBacon/2...
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.