Paul Ambrosiussen
ambrosiussen.bsky.social
Paul Ambrosiussen
@ambrosiussen.bsky.social
Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx 🌻VES Member
Reposted by Paul Ambrosiussen
During #EPC2025, Paul (@ambrosiussen.bsky.social) and Joey will dive into two production workflows for generating procedural maps from multimodal sensor data!

Excited to know more? Check out everythingprocedural.com

#everythingproc #ProcGen #UnrealEngine5 #Houdini #GameDev
April 16, 2025 at 9:02 AM
Reposted by Paul Ambrosiussen
A proof of concept audio vis from a couple months back. Abusing the Gaea erosion system in a feedback loop solver, and using isolated stems for audio inputs.
Track by DVRST: soundcloud.com/wazmusic/clo...
One day I will revisit this setup...
November 30, 2024 at 3:40 PM
Reposted by Paul Ambrosiussen
Hooray Japan Houdini 2024 advent calendar has started! qiita.com/advent-calen...
qiita.com/advent-calen...
Houdini - Qiita Advent Calendar 2024 - Qiita
Calendar page for Qiita Advent Calendar 2024 regarding Houdini.
qiita.com
December 2, 2024 at 1:39 AM
Reposted by Paul Ambrosiussen
Little Apex explainer targeted at experienced Houdini folk. It's rough (got a cold, ugh), but figured it'll be useful to people like me who were simultaneously interested and apprehensive. Will likely re-record later when my voice recovers and I learn more things... www.youtube.com/watch?v=U9-e...
apex overview
YouTube video by matt estela
www.youtube.com
November 21, 2024 at 11:13 AM