Implementation of the inventory system.
Objective: realistic and limited management of resources (weight + space).
Current features: object stack.
In progress: audible feedback for each action.
#gamedev #indiedev #AloneTheGame
Implementation of the inventory system.
Objective: realistic and limited management of resources (weight + space).
Current features: object stack.
In progress: audible feedback for each action.
#gamedev #indiedev #AloneTheGame
We have added a 1ʳᵉ person mode in addition to the 3rd person.
Objective: to offer two ways of living the experience - global and strategic vision in 3ᵉ, immersion and maximum tension in 1ʳᵉ.
#gamedev #indiedev #AloneTheGame
We have added a 1ʳᵉ person mode in addition to the 3rd person.
Objective: to offer two ways of living the experience - global and strategic vision in 3ᵉ, immersion and maximum tension in 1ʳᵉ.
#gamedev #indiedev #AloneTheGame
The light reveals the ruins... but also what is hidden there.
On the dev side: we're working on the morning ambiance — dynamic mist, cooler lighting and distant bird sounds.
#gamedev #indiedev #AloneTheGame
The light reveals the ruins... but also what is hidden there.
On the dev side: we're working on the morning ambiance — dynamic mist, cooler lighting and distant bird sounds.
#gamedev #indiedev #AloneTheGame
#alone #gamedev #indiedev #indiegame
#alone #gamedev #indiedev #indiegame
#survival #UnrealEngine #indiedev
#survival #UnrealEngine #indiedev
Slow, unstable… but deadly in numbers.
They’re the first stage of infection — and they’re everywhere.
#gamedev #indiedev #AloneTheGame
Slow, unstable… but deadly in numbers.
They’re the first stage of infection — and they’re everywhere.
#gamedev #indiedev #AloneTheGame
Like what you see? RT to help us spread the word and support the dev 💪
#Survival #UnrealEngine #indiegame
Like what you see? RT to help us spread the word and support the dev 💪
#Survival #UnrealEngine #indiegame
#gamedev #survival #postapocalyptic #UnrealEngine
#gamedev #survival #postapocalyptic #UnrealEngine